Julia Dementiev
Perspective plan for the summer wellness period in the senior group

Purpose: The creation of the most effective conditions for organizing recreational work with children and the development of the cognitive interest of pupils in the summer period.

Tasks:

Continue to work on health promotion;

Develop motor abilities and quality: dexterity, speed, strength, flexibility and others;

Form the need for daily motor activity;

Ensure the protection of the life and health of children;

Forming a sense of caution, instill knowledge of the basics of security.

Performance activities:

1. Morning reception of children in the air.

2. Charging and physical education in air.

3. Morning wellness jogging.

4. Organization of walking 2 times a day.

5. Harding procedures for a walk and after sleep: Air and sunbathing, hardening with water, pouring hands to elbow with a gradual decrease in temperature, compatibility on the head of health and foot massage, sleepless sleep, rinse the oral cavity with boiled water, pouring legs, games with Water, breathing exercises.

6. Individual work with children in the development of basic movements (for a walk).

7. Classes on air activity.

Monday

Rainbow Day

Events. Reading a song and speakers about the rainbow.

P / and: "Sun and rain", "stand up in your place."

D / and: "We will collect a rainbow", "Collective-seven flowers will collect."

Application: "Rainbow History".

Observation of the sky. Teach children to distinguish the clarity of the sky and follow the movements of the clouds; Describes seen using as many words and expressions as possible.

S / R Game: "Zoo".

Interaction with parents. Individual conversations: the need for headdress in the summer.

Tuesday

Children's Day

Events. Conversations with children: "For what I love d / garden", "who works in the D / Garden".

D / and: "Tell me without words", "wonderful bag".

Reading the fiction reflecting the regime moments.

Drawing "My favorite toy in kindergarten."

Observation of rainworms. Introduce children with rainworms, their appearance; find out what benefits they bring; learn to draw conclusions and compares; Educating the careful attitude towards wildlife.

P / and: "Search for treasure", "Classics".

S / R Game: "I- tutor".

Interaction with parents. Consultation: "Prevention of intestinal diseases".

Wednesday

Family day

Events. Conversations with children: "My family", "Our grandmother", "What do our moms and dads do" - expanding the ideas about professions.

Reading: "My grandfather" R. Gamzatov, "Mom" Yu Yakovlev.

Gaying out riddles on the topic "Family".

Drawing on the topic "Weekend in the family", "Portraits of family members."

Observation of ants. Teach children to find distinctive signs of insects; Correct them in your hands and are not afraid; Share about the benefits they bring.

D / and "Who for whom", "Sochini verse about mom."

P / and: "I know 5 names" - with the ball, "fall into the goal".

S / R games ":" Family ".

Building games: "House in the village".

Interaction with parents. Making wall newspapers: Our family photos.

Thursday

Fire safety day

Events. Conversations with children: "Why there is a fire," "the fire is dangerous."

Free communication: "Fire behavior rules."

Reading literature: "Anxiety" M. Lazarev. Acquaintance with proverbs and sayings.

Drawing "Fire-kind, fire-angry".

P / and: "Challenge firefighters", "sweat fire".

S / R games: "Salvation service", "We are firefighters".

Guessing mysteries on the topic.

Viewing posters, illustrations.

D / and: "It is possible - you can not", "Items - Fire Sources", "I will start, and you are finished."

Interaction with parents. Consultation for fire safety parents.

Friday

Care and Love Day

Events. Conversations with children: "My family", "what pleases and what does not care about the close people."

D / and: "Flowers", "Certain, we will be guess."

Drawing: Chamomile in the meadow (finger sticks).

Production of gifts for relatives and close people from paper.

Observations for passersby on a walk.

Photo exhibition "Our friendly family."

S / R Game: "Friendly Family"

P / and: "Bubble", "Good Words" - With the Ball.

Interaction with parents. Competition: "Family Herb".

Monday

Nature Day

Events.

Consider the albums "Seasons".

Competition of mysteries on nature.

Reading of animal artistic literature.

Design with natural material.

Production of turntables and airy snake.

Observation of the butterfly. Teach children to find distinctive signs of insects; Correct them in your hands and are not afraid; Share about the benefits they bring.

D / and: "Take care of nature", "say the name".

P / and: "Earth, water, fire," Solar bunnies ".

S / R Game: "Forest Journey".

Interaction with parents. Consultation: Prevention of thermal sunshine.

Tuesday

Health Day

Events: Conversations: "Vitamins I love - to be healthy I want", "Moidodyra Friends".

Consider illustrations, photos, paintings on health.

Explosion of proverbs, sayings about health.

Reading Hood. Literature: S. Marshak "Dremot and Zewnota", E. Uspensky "Children who are badly eaten in kindergarten."

Monitoring of doves: what birds live next to us; how do they behave; than feed on; what color of plumage; Are people afraid of people?

Drawing "Travel to Health Country".

P / and: "Do, like me," "School of the ball.

S / R games: "Polyclinic".

Entertainment "Show balloons".

Interaction with parents. Consultation: Organization of hardening procedures.

Wednesday

Day of humor and laughter

Events. Reading Stories N. Nosova, K. Chukovsky, V. Dragunsky.

Games with air and soap balls.

Show focus and magic.

Games: "Who is ridiculous to come up with the name", "find the mistakes of the artist."

Competition for the funny figure of sand and water.

S / R Game: "Circus".

P / and: "Find where hidden", games with balloons.

Thursday

Flower day

Events. Conversations about flowering plants.

Reading J. Sand "What the flowers are talking about."

Consider illustrations of "Flowers".

Observation of dandelions. Show mass flowering dandelions, as they stand out in the middle of a green meadow.

Registration of the album "My favorite flower" - drawings of children.

Drawing dandelions on the cleaner (method - post).

P / and: "Gardener", "Find your own color."

D / and: "Collect a bouquet", "Flower shop".

Excursion to a flower garden, flowerbed.

Caring for flowers on flowerbed.

S / R game "Flower Store".

Friday

Day Neptune

Events. D / and: puzzles, "marine world".

Gaying mysteries about marine inhabitants.

The design of the album "Sea fabulous heroes".

Lrack "Marine inhabitants."

S / R Game: Traveling around the river.

Sports holiday "Neptune Day".

Interaction with parents. Production of costumes for the holiday from the cast material.

Monday

Insect day

Events. D / and: "Collect the flower", "Find the artist's mistakes."

Conversations about insects. Insect observations on the plot, the stories of the teacher about insects. Conversation about the benefits of insects and careful to them.

Applique: Butterflies on a flower.

Reading Hood. Literature: V. Bianki "As an ant home in a hurry", "Conversation with a bee" M. Boroditskaya.

Drawing on the sand "Butterflies in the meadow".

The reincarnation game "If you were a butterfly."

P / and: "Bear and Bees", "Catch mosquito".

S / R Game: "At the cottage".

Interaction with parents. Consultation: "Vitamin Cart".

Tuesday

Animal Day

Events. Conversations: "Wild and domestic animals."

Viewing pictures, illustrations, albums on this topic.

Drawing "non-existent animal", Doring.

D / and: "Who lives", "whose kids".

P / and: "Bear's bear", "Wolf and hare".

S / R Game: "Veterinary Hospital".

Interaction with parents. Photo exhibition "Our Pets".

Wednesday

Young trail day

Events. Free communication: "What are the experiments?"

D / and: "plot", "edible-inedible".

Experiments: Wet - nasal handkerchief, newspaper, bowl with water (Wet Wet itself and can wet items). Bowl with water. Bath with water, toys.

Magic transformations - a can with water, a spoon (when a spoon near the front wall, it looks like usual, and when at the back wall and look at it through a thick layer of water, then it becomes big and round)

Observation of the plantain. Tell children about the plantin, about his medicinal properties, about where it can be seen.

P / and: "Find your own color", "hide and seek."

S / R Game: "Hike".

Thursday

Sun Day.

Events. Reading Hood. Literature: "Thoughtful Sun", "Where Sun Sunshine".

Games for a walk: "Pathfinder".

D / and: "Blocks", "Lay out the sun."

Drawing a sun - unconventional ways.

Observation of God's cow. Teach children to find distinctive signs of insects; Correct them in your hands and are not afraid; Share about the benefits they bring.

P / and: "Sun and rain", "catch the sun bunny."

Drawing with chalk on the asphalt "Solar Circle".

Friday

Day of Ogorodnik

Reading fiction, guessing mysteries.

Staging "Spore of vegetables."

Observation of daisies. Consider chamomile in the flower bed; teach carefully cut the flowers; Read poems and make riddles.

D / and: "Find the description", "Puzzles".

P / and: "Vegetables and fruits", "Find a pair."

S / R games: "Vegetable store".

Monday

On water and water

Events. Conversations: "The sailor is a profession or a calling."

Manufacture of a boat from paper.

Games with water on a walk "Swim, swim, boat".

Designing with Dieensch blocks and cueiser chopsticks "By seas, by waves".

Observation of the rain. Teach children to distinguish, heavy rain or weak, observe its consequences.

P / and: "Classics", "Fishing".

Reading fiction, sweeters and sayings.

Tuesday

Road rules to know everyone should

Events. Conversations "Road Rules - Rules Rules".

Cognitive games: "Red. Yellow. Green".

Reading Hood. Literature: S. Mikhalkov "Lightfor".

Working with outdoor mockup "Crossroads".

Production of modes of transport from the cast material.

P / and: "Counter Furnits", "on one leg".

S / R Games: "Drive by car".

"Pedestrian tour" On the way to school ".

Interaction with parents. Consultation: "traffic lights -nash friend."

Wednesday

Day of soap bubbles

Events. Reading fiction.

The story "What is soap bubbles."

For a walk: Shows of soap bubbles.

D / and: "Fourth extra", "find out and name".

P / and: "Customers", "wider step", "catching up".

Thursday

In the world of theater

Events. Exercise "Musicians".

Hearing works "Visiting a fairy tale."

Dramatic river. n. Tales "Teremok" with rolling games.

On a walk, the exercise "appear with the help of a doll."

D / and: "Collect a fairy tale."

Observation of sparrow. What are under the roof, for what? Who appeared in the nests of the boys?

P / and: "We are funny guys."

Friday

Summer, oh summer!

Events. Reading: "Fox and a jug", a tale of "Havroshchka".

Imprette "summer beauty".

Observations of the surrounding; The plot, as he looks like unusual noticed, why did everything change?

D / and: "Collect the flower", "Composition of the Sun".

P / and: "Who flies?", "Sunshine Lisa".

Music - sports holiday "Goodbye, Summer!

Interaction with parents. The design of the album "How I spent the summer" - together with my parents.

Municipal state preschool educational institution
"Kindergarten number 12" Spring "

Approve

head of MKDOU

"Kindergarten number 12" Spring "

from _______2017 _____________ E. P. Ryabokon

Perspective plan

summer-wellness work

For summer 2017.

June July August

Senior group "Dwarfs"

Educator: Pasko I.V.

S.Divnoye

1. Age features .............................................. .............................. 3.

2. Goals and objectives ............................................. .................................................. five

3. Forms and methods of recovery of children in the summer .......................... 7

4. Schedule schedule for summer wellness ....................... 8

5. Artistic literature .............................................. ......................12

6. Interaction with parents ............................................. ....................13

Applications:

1. Morning gymnastics (Appendix 1) .......................................... .......... 28.

2. Observation on the street (Appendix 2) ......................................... .......... 33.

3. Labor activity (Appendix 3) .......................................... ....... 39.

4. Didactic Games (Appendix 4) .......................................... ........... 43.

5. Moving games (Appendix 5) .......................................... ................. 55

6. Conversations (Appendix 6) ........................................... ................................. 63.

Age features of children 5-6 years

Children of the sixth year of life can already distribute Rolteau began to build their behavior, holds. Gaming interaction is accompanied by a speech corresponding to both the content and the intonational role. The speech accompanying the real relationship of children differs from role-playing speech. Children begin to master social relations and understand the subordination of positions in various types of adult activities, some roles become more attractive for them than others . During the distribution of roles, conflicts associated with the subordination of role-playing may occur. There is an organization of the game space, in which the meaning "center" and "periphery" is allocated. In the game "Hospital" such a center is the Cabinet of the doctor, in the game hairdresser, "the haircut room, and the waiting room acts as the periphery of the game space.) The actions of children in games are becoming diverse.

The visual activity of children is developing. This is the age of the most active drawing. In the course of the year, children are able to create up to two thousand drawings. Pictures can be the most different contents: these are the life impressions of children, and imaginary situations, and illustrations for films and books. Typically, the drawings are schematic images of various objects, but may differ originality of a composite solution, transfer static and dynamic relations. Figures acquire a storyline; Quite often there are repeated plots with small or, on the contrary, substantial changes. The image of a person becomes more detailed and proportional. In the drawing, you can judge the gender and emotional state of the person depicted.

Design is characterized by the ability to analyze the conditions in which this activity flows. Children use and call different parts of a wooden designer. Can replace the details of the construction depending on the existing material. Send a generalized way to examine the sample. This is capable of allocating the main parts of the proposed construction. Constructive activities can be carried out on the basis of the scheme, according to the plan and conditions. Designated during collaborative activities.

Children can design from paper, folding it several times (two, four, six bends); From natural material. They master the two ways to design: 1) from natural material to the artistic image (in this case, the child "completes" natural material to a holistic image that completes it with various details); 2) from the artistic image to natural material (in this case, the child picks up the necessary material in order to embody the image).

Continues to improve the perception of color, shapes and magnitude, the structure of objects; The presentations of children are systematized. They call not only the main colors and their shades, but also intermediate color shades; The shape of rectangles, ovals, triangles. Perceive the value of objects, it is easy to line in a row - ascending or decreasing - up to 10 different items.

However, children may experience difficulties in analyzing the spatial position of objects, if faced with the inconsistency of the shape and their spatial location. This suggests that in various situations, perception represents for preschoolers, well-known difficulties, especially if they must simultaneously take into account several different and the opposite signs.

In the senior preschool age, figurative thinking continues to develop. Children are capable not only to solve the task in a visual plan, but also to make object transformations,

specify in which sequence objects will enter into interaction, etc. However, such solutions will be correct only if the children will apply adequate thought tools. Among them, it is possible to distinguish schematic views that occur in the process of visual modeling; Comprehensive submissions that reflect the ideas of children's signs that may have objects, as well as representations, reflecting the stages of transformation of various objects and phenomena (submission of cyclicity of changes): the ideas about changing the time of the year, day and night, increasing and decreasing objects as a result Various impacts, ideas about development, etc. In addition, the generalization continues to improve, which is the basis of verbally logical thinking. In preschool age, children still have no ideas about object classes. Children group objects on features that may vary, but the operation of logical addition and multiplication of classes are beginning to be formed. For example, the senior preschoolers when grouping objects can take two features: color and shape (material), etc.

As the studies of domestic psychologists have shown, the children of senior preschool age are able to argue and give adequate causal explanations if the analyzed relations do not go beyond their visual experience.

The development of imagination at this age allows children to compose enough original and consistently unfolding stories. The imagination will be actively developing only under the condition of special work on its activation.

Stability, distribution, and switching attention continue to develop. There is a transition from involuntary to arbitrary attention.

Speech continues to be improved, including its sound side. Children can reproduce hissing, whistling and sonorous sounds. The phonderatic hearing is developing, the intonational expressiveness of speech when reading poems in a plot-role-playing game and in everyday life.

Improved grammatical system of speech. Children use almost all parts of speech, actively engaged in languages. The richer becomes vocabulary: synonyms and antonyms are actively used.

A coherent speech is developing. Children can retell, tell the picture, passing not only the main thing, but also the details.

Achievements of this age are characterized by the distribution of game activity roles; structuring game space; further development of visual activity, characterized by high productivity; application in constructing a generalized method of examination of the sample; The assimilation of the generalized ways of image objects of the same form.

Perception at this age is characterized by analyzing complex forms of objects; The development of thinking is accompanied by the development of mental means (schematized submissions, comprehensive representations, ideas about the cyclicity of changes); The ability to listen, caused thinking, imagination, arbitrary attention, speech, image Ya.

Objective for summer wellness:

Combine the efforts of adults to create conditions that contribute to the improvement of the children's body during the summer period, as well as the emotional, personal, cognitive development of the child. Creation and strengthening the physical and mental health of pupils in the Dow, taking into account their individual characteristics in the summer. Complete satisfaction of the needs of the growing organism in vacation, creative activity and movement.

Tasks for the summer wellness period:

Direction: "Physical"

  1. Strengthen the health of children by improving the adaptation capabilities of the body, develop motor and mental abilities, contribute to the formation of a positive emotional state.
  2. Improve the health of the children's body through various forms of hardening.
  3. Satisfy the natural need in motion, create conditions for demonstrating the motor skills of each child.

Direction "Cognitive-speech development"

  1. Satisfying child curiosity, without suppressing interest in recognizing nature, to form the idea of \u200b\u200bit necessary for the versatile development of the child, to instill the skills of activity and independence of thinking.
  2. Develop communication skills with peers, with adults and surrounding nature with an orientation on a non-violent behavior model.

Direction "Artistic and aesthetic development"

  1. Intensify the imagination, the initiative, the creativity of the child.
  2. Develop communicative skills in various communication situations: with peers, with teachers, parents and other people.
  3. Provide freedom in reflection - accessible to the child with artistic means - its vision of the world.
  4. Develop the ability to transfer mood, condition, attitude to depicted, experiment with various types and image methods.

Direction: "Socially - Personal Development"

  1. Develop game activities of pupils.
  2. Promotes to elementary generally accepted standards of relationships with peers and adults.
  3. Continue to work on the formation of gender, family, civil affiliation, patriotic feelings.
  4. Develop labor activities, bring up value attitude towards your own work, the work of other people, its results.
  5. To form an idea of \u200b\u200bthe nature of the situation and ways of behavior in them.

Tasks for interacting with families of pupils.

  1. Increasing the competence of parents in matters of organization of summer holidays.
  2. Attracting families to participate in the educational process based on pedagogy of cooperation.
  3. The implementation of pedagogical and sanitary education of parents on the issues of education and recovery of children in the summer.

Forms and methods of recovery of children in the summer.

Forms and methods

Providing healthy rhythm

1. Cutting mode.

2. Flexible mode .

3. Organization of microclimate and lifestyle of groups in the summer.

4. Replace drinking mode.

Physical exercises

1. Long gymnastics.

2.Pizcultural and recreation activities, exercises, entertainment, games.

3. Movable and didactic games.

4. Preventive gymnastics (improving posture, prevention flatfoot, eye improvement, etc.)

5. Sports games.

6. Physical traffic and dynamic pauses.

Hygienic and water

procedures

1. Mothering.

2. Wash hands on the elbow.

3. Games with water and sand.

Air baths

1. The storage room (through).

2. Sleep with open framugs.

3. Walking outdoors 2 times a day.

4. Ensuring the temperature regime.

Leisure

1. Decisions and holidays.

2. Game and fun.

3. Health Days.

4. Hiking on the territory of the kindergarten and abroad.

Music therapy

1.Muzical support of regime moments.

2.Musical support of games, exercises, entertainment.

3.Musical and theatrical activities in the summer.

Outcasting and psychogymannastics

1. Game and exercises for the development of the emotional sphere.

2.Game training on the removal of neurotic states.

3. Minutes of entering the day.

4.Shigimnasti.

5. Game Samomassage.

6. Silent, finger gymnastics.

Hardening

1. The barefoot on the street.

2. Massage.

3. "Simulator path" (in the group).

4. Health track on the street

5. Putting the legs with water.

Propaganda zozh

Organization of consultations, conversations.

Vitaminotherapy

Inclusion in the diet: juices, fruits, vegetables, greenery

Schedule schedule for summer wellness.

groups

medium group

senior group

preparatory group

days of the week

monday

1. Music 9.00

1. Music 9.00

1. Music 9.00

tuesday

1. Physical culture 10.00

1. Physical Culture 10.10

1. Physical culture 10.20

wednesday

1. Physical culture

on air

1. Physical culture

on air

1. Physical culture

on air

thursday

1. Physical culture 9.30

1. Physical culture 9.35

1. Physical culture 9.40

friday

1.Music 9.00

1. Music 9.00

1. Music 9.00

Fiction.

JUNE JULY AUGUST

Russian folk tales.

"Nikita Kozheyaka" (from the collection of fairy tales A. Afanasyev);

"Restrain fairy tales."

Foreign folk tales.

"About a mouse, which was a cat, dog and a tiger", Ind., Per. N. Khodzov;

"As the paternal treasure brothers found", Mold., Obr. M. Bulatova;

"Yellow Stork", Kit. Per. F. Yallin.

B. Lytkov "White House", "How I caught a little man";

G. Snegolev "Penguin Beach", "To the Sea", "Brave Penguin";

L. Panteleev "Letter" s "";

M. Moskvina "Kroch";

Ya. Akim "Zhardde";

Y. Moritz "House with a pipe";

R. SEF "Council", "Infinite Poems";

D. KHARMS "I'm running, ran, ran";

D. Chiardy "About who has three eyes", per. from English R. SEF;

B. Skod "Pleasant Meeting";

S. Black "Wolf";

A. Pleshcheev "My Sadik";

S. Marshak "Mail".

Literary fairy tales.

A. Volkov "The Wizard of the Emerald City" (chapters);

O. Promysler "Little Baba Yaga", Per. with it. Yu. Corinets;

J. Rodari "Magic Drum" (from the book "Fairy Tales, who have three ends", lane. With ital.

I. Konstantinova);

T. YANSON "On the most recent Dragon in the world", per. with the Swede L. Braude;

"Wizard hat", lane. V. Smirnova;

Sappriir "Nonbylitsa in persons", "like a frog sold";

L. Petrushevskaya "The cat who knew how to sing";

A. Mityaev "Tale about three pirates."

Interaction with parents.

EVENTS

The purpose of the event

JUNE

  1. 1. Consultation for parents"Hello summer".
  2. 2. Topic: "Headdress" (about the need for headdress in summer).
  3. 3. Consultation for parents"Overheating. Sunburns. "
  4. 4. Exhibition of children's work "Happy summer".
  5. 5. Consultation for parents "Fear of water in children."
  • Dissemination of pedagogical knowledge among parents, theoretical assistance to parents in matters of education of children.
  • Enrichment of pedagogical knowledge of parents about overheating and solar baths.
  • Exhibition of children's drawings and joint crafts of parents and children.

JULY

  1. 1. Exhibition of children's work

"So that there is no trouble ...".

  1. 2. Consultation for parents"Encyclopedia of a sand man."
  2. 3. Individual conversations with parents.Topic: "The use of natural factors for tempering children in summer."
  3. 4. Consultation for parents"Vitamin Cart."
  4. 5. Consultation for parents "What to take children in summer."

  • Implementation of a single educational approach when teaching a child with safety rules in kindergarten and at home.
  • Attracting the attention of parents to questions about vitamins, about their correct use.
    • Exhibition of children's drawings.

AUGUST

  1. 1. Exhibition of children's work

"Happy Belgorod!".

  1. 2. Consultation for parents"I myself".
  2. 3. Individual conversations with parents.Topic: "Possible forms of collaborative parents and children."
  3. 4. Consultation for parents "Summer and security of your children."
  4. 5. Photo exhibition

"Dad, Mom, I am a very friendly family."

  • Familiarization of parents with major factors contributing to strengthening and preserving the health of preschoolers in the summer.
  • Activation of pedagogical knowledge of parents.

Activating the inclusion of parents to the work of the kindergarten. Development of positive relations between parents and employees DOU.

Attachment 1

Complex Morning Gymnastics

1-2 weeks(without items)

I part: Walking in the column one by one, rebuilding in the column of two, walking in the column of two, running at an average pace, in a rapid pace, walking, "foot", "pencils", rebuilding.

Part II:

"Shoulders up"

I. p. - O.S., Hands downstairs.1 - Raise your shoulders up, 2 - I.P. (8-10 times)

"Tire"

I.P. - Legs are a wide stand, hands at the top.1 - the slope forward, touch the heels with the hands from the inside; 2 - I.P.

Feet not bend. (8 - 10 times)

"Mahi"

I.P. - O.S., Hands on the belt.1 - Raise the straight leg forward; 2 - in a might stay back; 3 - Forward; 4 - I.P. The same with the other foot. (10 - 12 times)

"Turn"

I.P. - Sitting, hands in the stop behind.

1 - turn a head to the right; 2 - straight; 3 - left; 4 - right.

(Increase the temp.)

"Clock"

I.P. - standing on his knees, hands behind the head.

1 - the slope to the right, hands up; 2 - I.P.3 - tilt to the left, hands up; 4 - I.P. (10 times)

"Ssed"

I.P. - O.S.

1 - sit down, hands forward; 2 - I.P. (8 - 10 times).

"Not mistaken"

I.P. - Lying on his back, hands down.

1 - right hand forward; 2 - left hand forward; 3 - right hand up; 4 - Left hand up.

Inverse movement in the same order. (10 times)

"Jumping"

I.P. - Feet narrow rack, hands on belt.

Jumping on two legs with a turn. (In alternation with walking hours 2 - 3 times.)

III part:

Walking. Breathing exercise, walking in slow motion.

Complex Morning Gymnastics

3-4 weeks(with a small ball)

I part:Walking in a column, walking on socks - hands up, on the outside of the foot - hands on the belt, running, walking.

Part II:

1. "Frames of the ball"

3-4 - I.P. (10 times).

Complication: Rise on socks.

2. "Hands up"

I.P. - O.S., ball in his right hand.

1-2 - right straight hand up, shifting the ball into the left hand;

3-4 - I.P. (10 times).

3. "Tire down"

I.P. - Wide rack, ball in the right hand.

1-2 - tilt down, knees not bend, shifting the ball into the left hand over the heel;

3-4 - I.P. (8 times).

4. "Run".

I.P. - Loki on his back, feet bend in the knees, feet on the floor, the ball in both hands above the head.

1-2 - knees bring closer to the chin, the ball touch the leg;

3-4 - and. p. (10 times).

5. "Turn"

I.P. - Sitting, legs apart, hands on the side (ball in the right hand).

1-2 - turn to the right, shifting the ball behind his back;

3-4 - I.P. (10 times)

Complication: Transfer the ball behind your head.

6. "Screw - catch"

I.P. - Legs are a wide stand, ball in both hands.

Retreating the ball up and catching it (8 times).

7. 10 steps of walking, without opening socks from the floor, 10 bounces (2 - 3 times).

Complication: During jumps, beat the ball about the floor.

8. "Frames of the ball" (at a slow pace)

I.P. - Feet narrow rack, hands with a ball behind his back.

1-2 - hands on the sides, ball in his right hand; shifting into the left hand;

3-4 - I.P. (10 times).

III part:

Walking. Breath exercise.

Complex Morning Gymnastics

5 week(without items)

I. Building in a row, column, checking posture; Walking and running in the column one with a change in direction.

II. Exercises "Travel around the sea - Ocean"

"Where is the ship? "

1- turn to the right to the right, put the hand "visor" to the forehead,

"Baggage"

1 hands squeeze in fists, 2- both hands with effort to raise on the parties,

3- Lower the hands down, 4- and. P.

"Mast"

1 - the slope to the right, left hand up, above his head,

2- and. n. the same left.

"Waves are fighting about the board of the ship"

I. P: Feet on the width of shoulders, hands are lowered down

1-8 - Circular rotations with hands back and forth

"Drive deck"

I. P: Feet wider w. p., hands down

1st tilt forward, hands on the parties,

2-6-mahu hands right left, trying to touch the opposite sock,

7- Hands to the parties, 8 - and. P.

"And when the sea is a bump ..."

I. P.: Legs together, hands down

1 - lungs to the right, hands on the parties, 2- and. n., the same left

III. Rebuilding in the column one by one, walking, running on the socks, walking.

Complex Morning Gymnastics

1-2 weeks(with kegs)

I.

II. Exercises with kegles

"Kegley Up"

1 - kegley aside; 2 - kegli up; 3 - kegli to the parties; 4 - Return to I.P.

"Top forward"

I.p.: Rack of legs apart, kegli in chest

1 - kegli to the parties; 2 - the tilt forward, touch the genderkes; 3 - straighten, kegli to the parties; 4 - I.P.

"Turns"

I.p.: Rack on the knees, kegley at the shoulders

1 - 2 - turn to the right, touch the floor at the heel of the right leg; 3 - 4 - straighten up, return to I.P. The same left.

"Ssed"

I. P: Main rack, kegli below

1 - 2 - sit down, kegli forward; 3 - 4 - Return to I.P.

"Jumping"

I. P.: Main rack, hands on the belt, kegli on the floor.

Jumping on two legs, on the right and left alternately around the kegles in both directions.

III.

Complex Morning Gymnastics

3-4 weeks(without items)

I. Building in a row, column, checking posture; Walking and running in the column one by one with the acceleration and slowdown in the rate of movement at the signaler.

II. Exercises without objects

"Hands to the side"

I. P: Main rack, hands on the belt

1 - hands to the sides; 2 - Hands per head; 3 - Hands to the sides; 4 - Return to I.P.

"Top to the sides"

IP: Rack legs on the width of shoulders, hands down

1 - hands to the sides; 2 - the slope to the right (left); 3 - straighten up, hands on the parties; 4 - I.P.

"Top forward"

I. P.: Sitting on the floor, legs apart, hands on the belt

1 - hands to the sides; 2 - lean forward, touch the floor between the heels of the legs; 3 - straighten up, hands on the parties; 4 - I.P.

"Foot to the side"

I.p.: Rack on the knees, hands on the belt

1 - right leg aside, hands on the parties; 2 - Return to I.P. The same left foot.

"Jumping"

I. P.: Main rack, hands on the belt, kegli on the floor. Jumping on two legs, on the right and left alternately around the kegles in both directions.

"Leg up"

I. P.: Lyzha on the back, hands along the body, palm with a support about the floor.

1 - raise up the right leg; 2- Lower the leg, return to I.P. The same left foot.

"Fold back"

IP: Lokia on the stomach, straight hands stretched forward

1 - trip, hands forward; 2 - I.P.

III. The game "Fishing rod".

Complex Morning Gymnastics

1-2 weeks(with cubes)

I. Building in a row, column, checking posture; Walking and running in the column one by one with the acceleration and slowdown in the rate of movement at the signaler.

II. Exercises with cubes

"Cubes up"

I. P: Main rack, cubes in both hands downstairs

1 - cubes to the sides; 2 - Cubes up, hit them one about the other;

3 - cubes on the sides; 4 - Return to I.P.

"Turns"

I. P: Feet on the width of shoulders, cubes down

1 - turn to the right (left), hands on the parties;

2- Return to I.P.

"Top forward"

I.p.: Rack on the knees, cubes at the shoulders

1 - 2 bend ahead, put cubes on the floor (away);

3 - 4 bend down, take cubes, return to I.P.

"Ssed"

I. P: Main rack, cubes at the shoulders

1 - sit down, cubes forward; 2 - Return to I.P.

"Legs up"

I. P.: Lyzha on his back, cubes in both straight hands behind the head.

1 - 2 - raise straight legs up, touch knee cubes;

3 - 4 - Return to I.P.

"Jumping"

I. P: Main rack, hands along the body in front of cubes lying on the floor. Jumping on the right and left leg around the cubes in both directions in alternation with a small pause.

III. Rebuilding into the column one by one, walking in the column one with cubes in the hands.

Complex Morning Gymnastics

3-4 weeks(without items)

I. Building in a row, column, checking posture; walking on the heels, on the socks, on the outside of the foot, on the inner; Easy running.

II. Exercises "Dance"

"Met"

I. P.: Legs on the width of the shoulders, hands are omitted

1- Dilm hands on the sides, smile, 2- and. P.

"Turns"

I. P: Feet on the width of shoulders, hands on the belt

1- turn to the right, dilute the arms to the sides,

2- and. n., the same else

"Heel, sock"

I. P: Feet on the width of shoulders, hands on the belt

1- Right leg on the heel, sit down, and. P.,

2nd leg on the heel,

3-right leg on the sock, and. P.

4- Left toe leg

"Bend fun"

I. P: Legs together, hands on the belt

1- Tilt to the right, smiled,

2- and. n., the same else

"Dance legs"

I. P: The legs are slightly placed, hands on the belt

1 - lunge to the right, the left foot on the heel turns left,

2- and. p., the same on the left side

"Star"

I. P.: Legs together, hands down.

1 - Hands up, legs to the sides,

III. Rebuilding in the column one by one, easy run, walking.

Complex Morning Gymnastics

5 week(with sticks)

I. Building in a row, column, checking posture; Walking and running with a stop at the tutor signal.

II. Exercises with a gymnastic stick

"Stick Up"

I. P: Main rack, stick at the bottom

1 is a stick up; 2 - Lower a stick for the head on the shoulders;

3 - stick up; 4 - I.P.

"Top down"

I. P.: Feet Rack Aproat, Pick Down

1 - stick up;

2 - tilt forward, stick forward;

3 - straighten up, stick up;

4 - Return to I.P.

"Turns"

I.P.: Rack leg apart, stick on the blades

1 - rotation of the body to the right (left);

2 - Return to I.P.

"Ssed"

I. P: Main rack, stick on the chest

1- 2 - sit down, stick forward; 3 - 4- I.P.

"Stick forward"

IP: Main rack, stick at the bottom

1 - right leg to the side of the sock, stick forward;

2 - I.P. The same left.

III. Gaming exercise "Figures".

Rebuilding in the column one by one, walking in the column one by one.

Appendix 2.

Observations on a walk.

"Over the Sun."

Purpose: to form a presentation of children that the sun is a source of light and heat; develop the ability to think, reason, prove; Relieve careful attitude towards nature. Compare season in summer with other times, find similar and distinctive features. Give an idea of \u200b\u200bthe weather status in summer. Fasten the names of seasonal clothes. Encourage attempts to express your point of view, consent or disagreement with the answer to the comrade.

It should be noted that the sun warms the sun is stronger, so the children are walking with the spread (in lightweight clothing, in the headdress). Ask, whether to look at the sun. Why? With children to note that the sun is worth the day high - on the street is hot; In the morning and in the evening the sun is low, so it becomes cooler. The day lasts long, nights are short.

"For heaven and clouds."

Purpose: Secure the ideas about the summer. Pay attention to changes that occurred in the sky. Look at the sky: Is it so spring? What changed? The sky has become blue-blue. There were white light clouds that slowly float, not in a hurry, admire on top of the kids. Prompted to express their own guesses, assumptions about the causes of certain phenomena; Fasten knowledge about inanimate nature.

At the cloud day ask children that they see in the sky. Review that the clouds are moving, sometimes they float slowly, sometimes quickly. What are they? If there are clouds in the sky, they are closed by the sun, then on the street is not so hot, the clouds are Cirque and cumulus. Determine what clouds in the sky on the day of the walk.

"Over the wind."

Purpose: expand and deepen knowledge of inanimate nature. To form interest in natural phenomenon. Develop the ability to observe, analyze. Encourage child attempts to share with the teacher and other children with a variety of impressions,

What happens to trees in windy weather.

Watch how the trees are swinging, branches bent. Remember how the strong wind is called, which demolides the roof, breaks the trees, knocks down glass and doors. (Hurricane.)

"In the rain".

Purpose: Continue to acquaint children with seasonal rain phenomenon. To talk about the effect of rain on the growth of plants. Teach children to use in the active speech of the words adjectives characterizing rain. Watch with children for summer rain. Listen to how the rains are knocking around the windows, see how the water flows the water, which on the asphalt puddles. After the rain, show the children how the trees were washed, the leaves became wet, raindrops shine on the sun, ask where the rain comes from where the puddles come from. Why do you need rain? Note that the rain is small, drizzling, it is strong - shower; It goes in different directions, there is a scythe and straight.

"For nettle."

Objective: to develop cognitive activity in the process of forming ideas about medicinal plants, rules for their collection, application. Encourage the child's attempts to share with the teacher and other children with a variety of impressions.

Tell children about nettle: evil as a wolf, burns like mustard. Where do you meet nettle? Where does she grow in a kindergarten? To know that nettle loves wet places that she is a very gentle plant, but does not give himself to touch itself. The nettle burns with its hair - needles, they are littered with the entire surface of the leaves from above - to donomose, the needles break and burn with caustic juice, the nettle is blooming for a very long time, its pollen love the bees. It is therapeutic: a lot of vitamin, infusion is used to stop bleeding, very tasty spacing and salads.

"For the plantain".

Purpose: Continue to acquaint children with a medicinal plant - the plantain; Develop cognitive activity in the process of forming ideas about medicinal plants, rules for their collection, storage and applications. Encourage attempts to express your point of view, consent or disagreement with the answer to the comrade.

To form skill and desire to actively protect and protect nature.

"For dandelion."

Purpose: Continue to acquaint children with a medicinal plant. Intensify cognitive activity, maintain persistent interest in observations. Expand the presentation of children about the diversity of the surrounding world.

Consider with children dandelion. This plant is a primrose, this is a medicinal plant, it is possible to determine the time of day, in dry weather, the dandelion is revealed at 5-6 in the morning, close in 2-3 hours of the day, they can predict the weather before the rain are closed. From dandelions boil jam, make infusion, it increases appetite, improves performance.

"Consider trees"

Purpose: to clarify the presentations of children about the diversity of color and the shape of the leaves in the trees, the location of the branches. Develop attention, curiosity, to educate the careful attitude towards nature.

"Birch"

Objective: Continue to meet birch, highlighting characteristic signs and changes related over time of the year; Educating the careful attitude towards the tree as a living object of nature.

What is the name of the forest, if it consists of some birches? What is the name of the juice that we drink? Birch at any time beautiful, it is called the forest of forest, a birch miracle, a health tree. How many songs, poems about this tree created. The tree is well caring on poor, lowland, wetlands. Her shoots are not afraid of the sun, frosts. People have long been planted by Berezu near their homes, and she was an ornament him, gave coolness in a hot day. A long time ago on Bereste Birch wrote when there were no paper. From Beresta did dishes, lapties. Birch leaves, branches, kidneys, birch juice are useful for health: Birch kidney tea gives strength, burst.

"Orchard"

Purpose: Cause interest in the world around the world, form a realistic understanding of nature. Educating careful and attentive attitude towards nature. Expand knowledge about fruit trees and care for them, help feel the beauty and generosity of the native land.

"Flowerba"

Purpose: develop the cognitive activity of children in the process of forming ideas about decorative plants. Develop the ecological culture of children based on emotional experiences, practical actions (planting and planting). We embrace the desire to aesthetic transformation of reality. Develop creative imagination, hard work.

"Shadow Canopy" (gazebo)

Objective: To introduce children with a sunbeam, as a source of heat, bring to the consciousness of children that the shadow canopy not only creates a game of playing for a walk, but also protects us from adverse weather events.

"Deciduous trees"

Objective: Remind about trees growing on the site. Learning to distinguish them in the appearance of the trunk, crowns, leaves. Develop logical thinking. Forming observation, the ability to see excellent at all times of the year. Relieve love for native nature, careful to it.

"Behind plants"

Purpose: Repeat some blooming herbaceous plants. Disassemble their structure, talk about the benefits of colors. Consider plants. Teach children take the flowers, not to mive them. Explain that you can not tear a lot of colors. Notice that some flowers are closed in the evening and before the rain. Why do plants need to be gone, watered?

"For rainbow"

Purpose: Continue to acquaint with seasonal summer changes: Rainbow. Secure the knowledge of all the colors of the rainbow. Explain to children that rainbow appears after the rain. It is multicolored.

Notice that the rainbow gradually appears and gradually disappears.

"Water"

Purpose: clarify the presentations of children about the properties of water: pouring, has a different temperature; In the water, some objects are drowning, others float. Remember with children about the accurate handling of water.

To draw the attention of children to the properties of water: liquid, pouring, can have different temperatures (heats up in the sun, cold from the tap). The water is transparent, everything is visible in it. On a hot day, water quickly heats up in a basin. Water is heated in the pond, river, lake, so in the summer, people are swimming with pleasure. To watch how quickly dries water sprayed on asphalt. Determine which items are drown in water, which float. Suggest to install, why they float or drown.

"Birds"

Purpose: Continue to acquaint children with birds, remember the names of their houses.

It should be noted that in the summer there are a lot of birds, they sob to different voices, cotton on the chicks. At the beginning of summer, you can hear the birds sing, but they are difficult to see: they are sitting in nests or flutter in the green of foliage. They had small chicks that need to feed and warm. It is important to tell what benefits bring birds, watch what are the bushes, starlats. Pay attention to how fast swallows and haircuts fly, catching insects. Show the nest of swallows, note how often they arrive to the nest with food for chicks. Talk about the fact that birds feed their chicks in the summer insects, helping the plants in this way.

"For Sparrow"

Purpose: continue to consolidate knowledge about sparrows; Learning to see changes in the behavior of birds with the arrival of summer; Activate attention and memory.

Why do the sparrows like the neighborhood with people? (Birds are protected from predators near people, they have food and secluded towns.) Especially like the sparrows to arrange their apartments behind shutters or carved window platbands of wooden houses. And urban sparrows, where can you settle? (Under the visor entrance or balcony.)

"For pigeons"

Purpose: continue to consolidate knowledge about the bird world; Clarify than feed and where birds live like a person cares for them. Encourage attempts to express your point of view, consent or disagreement with the answer to the comrade.

Even in the ancient people, the pigeon was considered a symbol of peace and friendship. Bird, rare beauty, is very easily tamed, quickly tied to a person. But the pigeon has another quality - he is a wonderful postman. A person has long noticed a natural feature of the pigeon to find his nest, his home even at long distances.

"In the insects"

Objective: to acquaint children with the most common insects, their lifestyle, living conditions. Teach them to compare them by essential general features. Improve the dialogic form of speech.

Consider how the beetles crawl, some of them fly. Pay attention to the long mustache ussachi. Show God's cow, she crawls in his hand, spreads the wings, flies to look for food. Consider a butterfly, how she flies, how stacks the wings, sits on the flower, crawls along it. Consider an anthill. What does it consist of? Splits, bark, lumps of the soil - all this dragged small workers - ants. Little holes are moves. The ants are increful enough, and everyone carries something. Ants are friendly guys. They never quarrel, care about each other. Ants do not offend anyone. For this, everyone respects them - both in the forest, and in the field.

"For God's cow."

Purpose: expand knowledge and ideas about the peculiarities of the appearance of God's cows. Educating attentive and careful attitude towards everything alive. Develop a cognitive interest in the world of insects, encourage curiosity and search activities about the life of insects, their structure, methods of movement.

God's cow has a convex oval body, a bright red or orange back, decorated with black dots. Ladybug knows how to crawl deftly, and maybe fly, even over long distances: it has small wings, and under them hard brown translucent sneakers. Coloring of God's cow - warning. Birds know that insects with such a painting - inedible. Ladybugs eat a huge amount of Tly. Ladybug - a predator, she eats other insects, very harmful to agriculture, and therefore brings people great benefits. For the winter of ladybugs, they are hiding in the clocks of the bark of trees, in dry snags or break into the ground.

"Over the Komar".

Purpose: on the basis of direct perception to form knowledge about the characteristic features of the appearance of the mosquito; Develop observation, curiosity.

Comer has a subtle body, weak legs and two abdomen. On the head of the mosquito there are trull, which he pierces the body of the victim and sucks blood, as well as a couple of small beaches. Comers have "ears" that are in the mustache. Mosquito mosquitoes feed on a sweet nectar of flowers and plants juice, and females suck blood. Mosquitoes are harmful insects, as there are hazardous diseases. Frogs and toads help to defeat bloodthirsty insects, feed on the mosquitoes of dragonflies and birds.

"For dragonfly".

Objective: to introduce children with the peculiarities of the appearance and lifestyle of dragonfly. Fasten the knowledge of children about the building of the insect: three pairs of legs, a pair of mustache, the body consists of three parts - head, chest, belly. Teach children understand figurative expressions and comparisons.

To take away at least one dragonfly is like release to the will a whole cloud of bustach insects. The dragonfly themselves eat birds, and dragonfly larvae - good fish food. Because the female - the dragonfly mother - flying over the reservoir, drops eggs into the water. The larvae hang out of the eggs and live at the bottom under water. We will wait for prey in the ambush. Then the larvae will grow up, they crawl into the shore, straighten the wings, and now the dragonfly flies. But dragonfly lives for a short time - 1.5-2 months.

"Behind the butterfly"

Objective: on the basis of direct perception to form knowledge about the characteristic features of the appearance of the butterfly; Relieve a good attitude to live objects, highlighting signs of living. To teach children to keep a conversation, knows how to listen to adult and each other, expresses his point of view, expresses positive emotions (interest, joy, admiration).

The butterfly has two pairs of wings covered with small scales. The body of the butterfly is also covered with scales and hairpins. She has short mustache and big eyes. Spirally rolled transparent butterfly trumps - her mouth. Flying from a flower on a flower, butterflies collect nectar and pollinated plants. Little butterflies are called moths. Butterflies have enemies - birds and spiders.

"For spider"

Objective: Continue expanding the ideas about the peculiarities of the appearance of spiders, their lives; To form interest in the world around.

Spider's body is divided into two parts: headband and abdomen. On the head of the spider eight eyes and mouth, and the breast relies on four pairs of legs. At the bottom of the abdomen Spider is a paustic wart, through which it highlights a web. Spiders are predators, they feed on other insects: flies, mosquitoes, bugs and butterflies, which are caught using a web. For the winter, the spider is clogged into the clips of the cortex, the clefts of old stumps and fall asleep until spring.

"Over rainworms."

Objective: To form the presentation of children about the rainwill and their benefits, the concept that in nature is interconnected. Develop the ability to observe, analyze, allocate characteristic features of the object, deepen and specify the ideas about the living conditions of the rainworms.

The worm is long, looks like a rope, he has no legs. Worm crawling on the ground. Cocking into the ground, worms loose. Through the moves of worms breathe roots of plants.

"Dog"

Purpose: to learn to establish a connection between the peculiarities of the appearance, the behavior of animals and living conditions. Rail interest in animal life, love, desire to help under difficult conditions. Develop the ability to maintain a conversation.

There are people who throw animals into the street. The life of animals is painful. They have no food, warmth, caress, they have to live on the street, they face and die. This is the result of human soulless. And therefore it is necessary to remember that it is impossible to throw away pets.

"Behind the cat."

Purpose: consolidate knowledge that the cat is a pet, a mammal, has certain signs; Rise away the humane feelings for animals that a man tamed.

"For different types of transport."

Purpose: Expand knowledge of ground transport; To form an idea of \u200b\u200bthe appointment of buses, cargo and passenger cars, their meaning in a person's life. Improve the dialogic form of speech.

"Behind the sand"

Objective: to introduce children with the composition and properties of natural sand; develop the ability to master the means of cognitive activity in the method of surveying the object; expand the ideas about the sand, its qualities and features; Stimulate the desire for self-study of objects and objects of alive and not wildlife. Secure sand safety rules.

Sand in the Sandopper became dry. It is impossible to sculpt from dry sand, as it crumbles. Dry sand can be poured into a bucket, sift through the sieve (sieve), pour a hill.

Appendix 3.

Labor activity

"Watering in room plants."

Purpose: to expand the knowledge of children about the needs of plants in the light and moisture, to teach how in the leaves to recognize moisture and drought-resistant, light-minded and shadowable plants. Develop accuracy when working with water and plants, confidence in their actions, labor skills and skills. Relieve careful attitude towards the surrounding nature, the desire to take care of her.

"Washing houseplants."

Objective: to give children an idea of \u200b\u200bwatering methods (in the pallet, under the leaves) and the rules (not to fill, water evenly); Rail a desire to care for plants. Attract children to satisfying assistance, clarify the views of children about room plants.

"Spraying indoor plants with a puffer water."

Purpose: teach new labor skills; consolidate the presentation of children that the leaves also need moisture; bring up a careful attitude to plants. Teach children to independently determine the need for watering (in color and soil condition, in the appearance of plants), remind equipment of irrigation.

"3-line landing on indoor plants"

Purpose: Teach children to determine by the state of houseplants, what care actions are needed (watering, cleaning, loosening, feeding), to properly perform the appropriate labor operations, to offer the guys to talk about the appointment of each of them.

"Care for plants."

Purpose: To clarify the knowledge gained earlier on the methods of plant content clean, teach children to choose a way of removing dust from a plant, focusing on the peculiarities of its appearance, structure.

"Soil looser in room plants."

Objective: Teach children to care for indoor plants; give children knowledge about why it is necessary to loosen the soil of plants; Fasten the flushing and rules for the use of the necessary objects for this. Develop labor skills and skills, accuracy. Rise an ecological culture, careful attitude towards the surrounding nature.

"Ludka landing."

Objective: Teach children to set itself a goal, prepare a workplace, tools and remove. Fasten the knowledge of children about the structure of the bulbs, about the conditions necessary for the growth of the bow. Develop labor skills and skills, accuracy when working with earth, water and plants. Rise an ecological culture, the desire to achieve the result, participate in the general case.

"Sowing seeds of flowers and vegetables."

Objective: to give children knowledge that each plant has seeds. Teach the sequence of actions required during seeds; Make a deepening in the ground (for sowing seeds, every time noting with a wand distance between them and grooves for small seeds; learn to observe culturally - hygienic skills. Enchanting knowledge of children about what time which seeds are sown in the boxes in the group for training Seedlings, and which seeds are sowing into open ground. Develop labor skills and skills. Educating environmental culture, careful attitude towards the surrounding nature, the desire to take care of it.

"Looking seedlings, care for her."

Objective: To form the presentation of children about the main stages of plant growth and development (seed, seedlings, stem with leaves); About the main methods of growing plants and care for them (planting in loose ground, watering loose soil, pour, feed). When planting seedlings, care is taken, because the plants are very fragile. Develop labor skills and skills, accuracy when working with earth, water and plants. Educating environmental culture, careful attitude towards the surrounding nature, the desire to take care of her.

"Learning to refuel your beds."

Purpose: To bring to the consciousness of children, how to correct the bed correctly; Relieve independence, accuracy, desire to help adults. Relieve responsible attitude towards self-service work, independence.

"Nyan help in folding bedding on beds."

Objective: Learning to sort bedding for affiliation, to educate the desire to help Nyan and respect for someone else's work. To raise the desire to work, a sense of responsibility for the entrusted business.

"Changing dirty towels."

Purpose: maintain a steady interest in work, the desire to diligently fulfill the order.

"Dining room on dining room."

Objective: Teach children on their own and conscientiously perform duty duty. Thoroughly wash your hands, put on the clothes of the duty, correctly serving the table. Clean the dishes after the food; Sketch with a brush from the tables. Develop labor skills and skills, the ability to see the disorder in the table serving. To raise the desire to work for the good of others.

"Order in the closet of the locker room"

Purpose: Teach children maintain order in personal closets for clothes: free the cabinet from clothes and shoes, wipe the shelves with a damp cloth, and folded carefully clothes in place. Develop hardworking, the ability to see disorder, accuracy when working with water. To raise a desire to work in a team friendly.

"Wash the chairs."

Purpose: Teach children help babysitting to maintain in order and clean chairs in the group room: wipe them with a damp cloth; Place places. Develop labor skills and skills, the ability to comply with the work of culturally - hygienic requirements. Rise a desire to help adults, respect for their work.

"Washing the building material."

Objective: Learn to wash, dry and lay construction material, teach children constantly and timely maintain order in the game corner, wash the building material with soap solution, prepared by the educator, rinse it, dry; Observe personal hygiene rules.

"Washing dolls."

Objective: Teach children to help the tutor in washing dolls: rinse the clumsy dolls, brush them with the help of brushes. Develop hardworking, the ability to see disorder, accuracy when working with water. Rise a desire to help adults, respect for their work.

"Water from dust shelves for games and toys."

Purpose: Continue to teach children wiped dust from the shelves with a damp cloth. Develop labor skills and skills. Rail a aesthetic taste, the desire to work for the good of others.

"Guidance of order in the group."

Purpose: To form in children a conscious desire for order, the habit of remove toys after the game. Improve the ability to draw up a work plan, select the necessary materials for the upcoming activities.

"Order in toys"

Objective: Teach children before starting work workers apron; To keep toys in order: wash, dry, wipe and place. Develop hardworking, the ability to see disorder; Accuracy when working with water. Reliable respect for your own work and the work of other people.

"Washing puppet underwear."

Objective: Teach children to help the tutor in the washing of dolls and lobby. Teach children to wear workers aprons before starting work; prepare the necessary accessories for washing and drying, as well as a workplace; Be able to use soap. Develop labor skills and skills, the ability to comply with the work of culturally - hygienic requirements. To raise the desire to work for the good of others.

"Washing napkins used in visual activity."

Purpose: Teach children the skills of embossing, rinsing and pressing the napkin, continue to form a labor culture (tidy in the process of activity).

"Work in the bookcard"

Purpose: Teach children to choose books that need to be repaired, gently glue them (properly use glue and scissors, use napkins). Relieve careful attitude towards books, desire to work, maintain order.

"Repair of books"

Objective: Acqualing children to fly books, to properly use glue and scissors, use napkins.

Develop labor skills and skills, eye meer, fine motor skills, creative imagination. To raise the desire to work for the good of others, carefully refers to books and toys.

"My calculation"

Purpose: Teach children to help the educator in washing of oscillations: rinse the clumsy calculations, brush them with the help of brushes. Develop hardworking, the ability to see disorder, accuracy when working with water.

Rise a desire to help adults, respect for their work.

"On duty of classes"

Objective: independently and conscientiously perform duty duty: put the materials and benefits prepared on the tables for classes; Wash and remove them after classes in place. Develop hardworking, the desire to help adults. To raise the desire to work for the good of others.

"Clean window sills"

Objective: Teach children when working with water, abide by hygienic skills: roll the sleeves, wet the rag and squeeze it dryly, as it is polluted to rinse. Develop labor skills and skills, accuracy when working with water. To raise the desire to work in the team, together.

Cleaning a plot from dry branches.

Objective: to bring up a positive attitude to work, responsibility when performing orders.

Clearing garden from garbage.

Purpose: to educate the desire to work together, bring the work started to the end.

Suiting a plot.

Objective: Education of hard work, responsibility to bring the started to the end.

Half plants.

Objective: To accustom to work together, to achieve the task of tasks with common efforts.

Appendix 4.

Didactic games.

"Geometric figures"

Purpose: familiarization of children with basic geometric shapes.

Material: cards depicting a house, Christmas trees, sun, etc. from geometric shapes.

The course of the game. After talking on the pictures, ask the child to show the square (triangle, circle, rectangle), then bother the shape pencil depicted by dotted lines, then paint the picture. In the process of work more often repeat the words with the child: "Round ball, a square window ..."

"Find and call the figure"

Purpose: Exercise children in knowledge of geometric shapes.

The course of the game. Invite the child first paint the figure in the frame, and then the same, highlighting it from the other two. Ask to call those figures that he knows, and the color he chose to color.

"Flags and garlands"

The goal of the game: develop the logical thinking of children, exercise in the knowledge of colors and geometric shapes.

Material: cards with image of garlands from flags and other geometric shapes.

The course of the game. Offer children to paint, every first figure of garlands and flags, then a pencil to circulate the shapes depicted by the dotted line and paint them in any color. After that, ask the child to show and call the figures, and also to say in what color he painted them.

"Chicken Family"

Purpose of the game: Exercise children in recognition and calling geometric shapes, develop the logical thinking of children.

Material: Scene picture depicting a chicken family, a card with a image of geometric shapes.

The course of the game. Consider the story with the child (painted in advance). "Who is drawn? Who is in the family dad, mom? Where are the kids? How many chickets? What color are they?" Then offer a card with depicted geometric figures and ask to find those figures in it that need to be cut and glued to the image of chicken, rooster, chickens. Help the child cut, but stimples it himself. At the end of the work, rejoice to his successes. You can offer a child to show the largest circle in the picture, the circle is smaller and the smallest circles. At the end of the game, specify which geometric shape was performed. Offer finding round items in the surrounding space. Let the child draw the circles with a finger on the table, on the floor, in the air. You can suggest drawing circles on paper.

"Sail"

The goal of the game: to introduce children with a "triangle" form, develop thinking.

Material: Scene picture depicting boats from geometric shapes, card with geometric shapes.

The course of the game. Offer children to tell about what is painted in the picture, then bother the parandu in the sail. Ask for which geometric shape they look like, what other geometric shapes are known to them. After that, the children find a small triangle, then large. Help them if they make it difficult to paint, cut and stick shapes on the image. At the end of the game, specify which geometric shape cut out. Offer finding triangular objects in the surrounding space. Let the child draw the triangles with a finger on the table, on the floor, in the air. You can suggest draw a triangle on paper.

"Layout pictures"

The goal of the game: the development of the logical thinking of children, consolidating the knowledge of geometric shapes.

Material: Sample cards with drawings made of geometric shapes, empty cards, cut geometric shapes of different colors and size.

The course of the game. Consider with children drawings. Suggest finding them familiar geometric shapes. Cut out the figures from the colored paper in two copies and from one to do together with the applications. The second set of figures suggest children to lad out images. Do not forget to consolidate the names of flowers during the game during the game. For the second image, cut out the shapes so that their form is the same, and the color is different so that the child finds out the part and in shape, and in color.

"Designing according to the scheme"

The goal of the game: the development of logical thinking of children of primary preschool age.

Material: Cards with contour schemes, builder details.

The course of the game. Children give a card with contour schemes and offer to lay out the image data from large parts of the building dialing on the table using this card as a sample. To complicate the task to children, offer more details more than you need.

"Construct from sticks"

Purpose: consolidation of knowledge of geometric shapes, the development of logical thinking of children.

Material: Cards with contour image of items, chopsticks of different lengths.

The goal of the game. Offer children of different lengths, ask to select the longest, shorter and the shortest. Put out of chopsticks at the suggestion of the child some feature. Then give the child a card, consider the contours of items with him, let him recognize them, calls. Then prompted to lay out any figurine. In the process of work, assign the names of familiar geometric shapes that will occur during the lad out. Ask to lay out figurines on your own design.

"Find Figure"

The goal of the game: familiarization of children with the names of geometric shapes, introductory with a cone, cylinder and prism.

Material: Set of construction designer, cards with a picture of geometric shapes.

The course of the game. Ask a child to find and bring a cube, brick, then a long plate (used conventional construction material for design). Show the baby cone and offer to find the same item (then the cylinder, then the prism). After that, give the child a card and offer to find these details.

"Find a couple"

The goal of the game: the development of logical thinking, exercising in the name of the color and the name of the geometric shapes.

Material: cards with the image of geometric shapes separated by 8 parts, not cut cards by the number of players

The course of the game. Offer the child to play the game. (One of the cards is cut into eight parts.) To impose crawled cards to the entire card on the card, (shapes, the same in form, but are different in color and sizes). Raise one or another card and ask to find the same item, but another color or size. When you perform the task, the exercise of children in the name of the colors.

"Build on the scheme"

The goal of the game: Teach children perform elementary buildings, focusing on the schemes.

Material: construction schemes, construction set.

The course of the game. Recall the building details with children, which they know, demonstrate them their properties. Show the card, ask what is depicted on it, offer to consider, and say from which details of the construction. Ask to build the same buildings from construction items. It is important that the details are depicted in a variety.

"We impose the details"

Purpose of the game: Teach children to lay out images in the way of overlapping.

Material: Cards with contour drawings, construction set or plane geometric shapes.

The course of the game. Children are taught to spread images by the way the overlap part of one of the faces on the drawing. Invite the kids card and ask for beautiful pictures (show on the example of installing one detail).

"Laying figures"

Purpose of the game: Exercise children in the layout of images from geometric shapes using schemes.

Material: map diagrams, construction set.

The course of the game. Children offer diagrams and geometric shapes for posting images. After completing the task, ask: "What figures did you make this car? How many figures needed to you for this rocket? How many are the same figures?"

"Find too much"

The goal of the game: develop the logical thinking of preschoolers.

Material: cards depicting geometric shapes.

The course of the game. The map shows the ranks of geometric shapes. Children offer to consider them and determine what is superfluous, then justify why.

"What does it seem?"

The goal of the game: Develop a visual-shaped thinking of children.

Material: A set of plane geometric shapes.

The course of the game. The tutor alternately shows the carved geometric figures, calls them and asks to say what they are like. For example: Ball - Kolobok, Sun, face, balloon, etc.

"Construct from sticks"

The goal of the game: Development of the logical ability of children.

Material: sticks of different lengths of three sizes, cards with the image of the simplest pictures.

The course of the game. Children distribute chopsticks of different lengths, offered to decompose them in size into three parts

Then give pictures (real images of objects of simple form: checkbox, machine, boat with sail, car, flower, vase, etc.) and asked to lay out the image of these items with chopsticks.

"Compare"

Material: drawings with the image of geometric shapes and real objects familiar to preschoolers.

The course of the game. Children offer two drawings, on one geometric bodies (cube, cylinder, ball, cone, etc.) are depicted, on another real objects, well-known preschoolers, are asked to call, on which geometric body is similar to a particular item. Offer the guys to play the game "What does it look like?" - I find items in the surrounding space that resemble the geometric bodies familiar to them. Ask children to show and name round, square, shapes on one and other picture.

"Remember what looks like"

Purpose of the game: Exercise children in the name of geometric shapes.

Material: cards depicting geometric shapes.

The course of the game. Children offer cards with the image of building details. The teacher asks to call the item and recall the items that have similarities with it, justify why he indicates these objects.

"Calculate and descriptive"

The goal of the game: the development of logical thinking of preschoolers.

Material: cards with images of robots made of geometric shapes, construction kits or flat geometric shapes.

The course of the game. Children show a drawing with the image of robots from geometric shapes. The educator proposes to count, the robots of the men, asks how many robots dogs. He asks to choose any robot, tell, from which figures it is drawn up how much the same figures went on it. Then children give geometric shapes and asked to lay out the images like them.

"Fitting room"

The goal of the game: the development of logical thinking of preschoolers.

Material: sheet of paper (35 * 45cm), construction set, plane geometric shapes

The course of the game. The teacher offers children a sheet of paper (Z5 * 45 cm) and says that this floor of a doll room, asks to build it with bricks (room walls), leaving the gaps for the window and the door. After children do it, takes out a sheet and puts it next to the built room. Then pulls geometric shapes and offers to decompose them on paper, picking up similar in shape on furniture items (square - stool, rectangle - bed, etc.). The educator examines with preschoolers the resulting scheme and asks to arrange "furniture" in the room decorated with bricks. At the end of the work, the children compare the image with the construction.

"The ratio of geometric bodies and figures"

Purpose of the game: Teach children correlate images of geometric shapes and construction details of the designer.

Material: cards with the image of geometric shapes, construction set.

The course of the game. Preschoolers offer to consider images of geometric bodies, and then the geometric shapes shown below. The teacher asks to find the construction details shown on the card, and show the sides that have the shape of the geometric shapes depicted under the card. The task becomes more complicated if children offer to relate geometric shapes and bodies without using construction items.

"We impose the details"

The goal of the game: the development of logical thinking of preschoolers.

Material: Card Cards, Construction Details.

The course of the game. Preschoolers give two cards: on one in the form of a schema, various terems are depicted, on the other - construction items that should be selected to solve this problem. purpose

tasks: put parts in the circuit so that they come into contact with the surface of the sheet of one of the faces. In the process of solving the task, the educator clarifies which details the child uses what color, what form of the facets from a particular part, how many faces of the part, how many details went to the image assembly.

"Name the form of the subject"

Objectives: Fasten the ability to visually relate the form of the subject with the standard.

Games: Children are divided into two teams. One team calls the objects of a rectangular shape, and the other square. For each named subject, children get a chip. At the end of the game, it turns out how many chips earned every team.

"Name the amount"

Objectives: To form in children a differentiated perception of the quality of the quantity.

Games: Children stand around the table. The table features pictures with the image of the objects of different sizes in a circle. For example: Long and short pencil. In the middle of the circle lies the arrow. The children spin it and say the words: "Arrow, arrow twice, to all pictures. Show us as soon as possible, which of them are Mile. Children take a picture on which the arrow indicates and is called the value of the items.

"Who will remember more."

Objectives: Fastening the ability to visually learn in the surrounding space color, shape, value of objects, develop visual attention, memory.

The course of the game: several children take part in the game. It is offered for a few minutes to see around yourself as many objects of the same color, values, forms. At the signal, one child begins to call, and the other complements.

"Boxes".

Objectives: Develop the ability to visually relate objects in color, develop color division, attention.

Games: Playing 5-6 people. On the tray lie small toys of four main colors. Pedagogue shows 4 boxes. At the bottom of each there is a circle of a certain color (of 4x). Going in a circle, the teacher opens one of the boxes. Children should take from the tray and put the toy in this box of the same color as the color of the circle in the box. Words: "On the bottom in a box of light burns, what to take toys. He tells us. Watch do not follow, carefully watches that such a color, in the box.

"Pick up the subject of color"

Objectives: Fix the ability to correlate color- as the main feature with the color of objects, develop visual attention, memory, orientation in space.

Games: Children stand in a circle. In the middle there is a table. It lies a map with circles of different colors. (Depending on age). In the middle of the map. Round card. Children take turns turn the arrow, saying the words "arrow, arrow twice, to all circles. And what a mile you, point us as soon as possible! Stop!" On which color circle will indicate the arrow, this color it is necessary to put the object next to the circle. Cards with contours and silhouettes of objects lie on the other table. For example: the arrow stopped on a burgundy mug. Next to this circle you need to put a silhouette or loop of beets. The arrow is twisted in turn. Complication: You can select several silhouettes or contours of the objects of this color to a color circle.

"Scroll as I say"

Purpose: develop the visual memory, the differentiation of flat geometric shapes, visual attention, orientation in micro-space.

Games: Before children are different geometric shapes. The teacher is convinced that children know their names. The teacher then offers children to lay out these figures in a certain order. The order may be the most different: from left to right, from top to bottom, according to the sample, by memory, in a certain sequence, in a row (lay out so that the second is the trapeze, the fourth-diabet, etc.).

"What's in the left, that in the right hand."

Purpose: fix the orientation in directions, on a sheet of paper, visual attention, tint. memory.

Game stroke: Teacher shows two pictures for children, the same in the plot, but different in the location of the items. Children should call the location of the items on both pictures. For example: in the picture on the right, the sun is in the upper left corner, and in the picture on the left - it is in the upper right corner. Pictures can be made by any topic. The older children, the more items may be in the pictures and more differences.

"Once, two, three times you say."

Purpose: The development of orientation in micro-space, in the directions (right, left, top, bottom).

The course of the game: Children show a labyrinth. It is necessary to help a bunny go to the haunted. To help, you need to spend your finger on the labyrinth and say words: "I play with the labyrinth, running along the track. My finger goes, goes, but where will it lead? Once, two, three of how you say. " The child tells how first the finger went to the right, then up, then to the left, etc.

Complication: The labyrinth is crossed by a labyrinth of another color. You can complicate directions.

"Twelve months".

Objective: to develop orientation in time (names of months), seasons, auditory attention.

Game Travel: The teacher lays out on the table card with numbers from 1 to 12 and mixes them. Playing cards board and build in order according to the figure specified on the card. They turned into 12 months. The teacher sets questions: "The first month is your name?". "Twelfth month - what is your name?" "The sixth month is what is your name?" and so on. You can make a prompt - on the reverse side. Write the first letter of the month.

"Guess".

Purpose: develop the idea that the one and the same object looks different depending on the observer.

The course of the game: children are sitting in pairs behind the tables opposite each other. In the middle of each table there is a subject that has brightly pronounced differences in the front and rear sides (clock, nevosha, kettle, etc.) is selected one leading. He turns away and says to read. The rest of the children at this time schematically sketching the subject standing in front of them as they see him. Then all the drawings are mixed and pronounced words: "Guess, guess, whose drawing, guess" the driving turns turns, takes the picture and tries to find the author.

"Determined the place toys"

Purpose. To seek the skill to join, on one exhale, utter a phrase out of five and six words. Development of long speech exhalation.

The course of the game: the teacher lays various children's toys on the table (machine, pyramid, ball, teddy bear, doll, etc.). Causeing a child, he asks: "Between what kind of toys is a pyramid?" The child must give a complete answer: "The pyramid is between the car and the ball." After two or three answers, the adult changes toys in places. Gradually, when you repeat the game, you can replace the toys by others.

Methodical instructions. Catching the game, the teacher is watching the kids to speak slowly, without separating the large pauses one word from the other. You need to answer the question with a full answer, for example: "The ball lies between the doll and a teddy bear."

Exercise "Slots"

Purpose. Teach children to do inhale mouth, and exhale nose. Development of differentiated breathing.

The course of the game: Children, spreading arms to the sides, breathe mouth. Hooking themselves and squeezing ("dropping under water"), make the nose.

Methodical instructions. Each child repeats the exercise no more than two or three times.

"Guess how to do"

Purpose. Teach children for hearing to determine the tempo of speech and perform movements at the appropriate pace. Development of the ability to determine the speech rate on the ear.

The course of the game: the teacher says several times in a different pace the phrase: "Melts Mill Grain". Children, imitating the work of the mill, make circular movements with their hands in the same pace in which the teacher says. The following phrases are also being played: "Our legs went on the road," "The children swam in the river", etc.

Methodical instructions. An adult should pronounce the phrase smoothly, mixed, repeating it 2-3 times in a row in any pace, so that the children were easier to perform movement.

"Winter storm".

Purpose. Teach children on one exhale change the power of voting from quiet to loud and from the loud to the quiet. Changing voice.

The course of the game: The teacher shows a picture on which the blizzard is drawn. Children sitting in a row are depicting a blizzard, going to the winter evening. At the Signal of the teacher "Blizzard begins", children are quietly spoken: "UU ..."; According to the "Strong Blizzard" signal, they say loudly: "UU ..."; According to the "Blizzard" signal, they say quieter; At the "Blizzard" signal shivel.

Methodical instructions. It is desirable that the children on one exhale utter sound from quietly, then loudly and again quietly, so the adult is quickly replaced by one signal to others.

"Poultry farm"

Purpose. Development of speech breathing. Learn children on one exhale: 3-4 syllables.

Games: Adult Shows toys toys and reproduces 3 - 4 times in a row. Toys are cleaned. Pedagog says: "We went to the poultry farm. We go, and towards us ... (shows chicken) chicken. How will she say hello to us? " Children: "Ko-Ko". "We went further. To meet us goose. How does he say hello to us? " Children: "ha-ga-ha". Next, the teacher sequentially shows the remaining toys, and children utter appropriate sound resistance.

Methodical instructions. First they say all the participants of the game, then you can ask three or four children one by one. To ensure that the sound resistance (co-ko-ko, Ga-ga-ha, Pi-Pi-Pi, Ku-Ka-Re-ku, Varya-Varya-Krya), have pronounced on one exhale. Some children can pronounce 2-3 sound resistance, others - 3 - 4.

"Wind blows"

Purpose. Teach children depending on the situation to use a loud or quiet voice. Changing voice.

The course of the game: Children sit in a semicircle on chairs. The teacher says: "We went in the summer for a walk in the forest. We go the field, shines the sun, blows a light breeze and pegs herbs, flowers (shows the picture). He blows quietly, like this: "U-y-y" (quietly and longly pronounces the sound of y). They came to the forest, scored a lot of colors, berries. Gathered to go back. Suddenly a strong wind blew (shows a picture). He looked loudly: "U-U-y ..." (loudly and long pronounces this sound). Children repeat behind the teacher, like a light breeze blowing and how strong wind buzzes.

Methodical instructions. The teacher is watching the children, repeating behind him, follow the same power of voting.

"Who is attentive?"

Purpose. Teach children to correctly perceive verbal instructions regardless of the strength of the voice that it is pronounced. Development of acuteness of physical hearing.

The course of the game: children are sitting in 3 rows opposite the table of the teacher. (First row at a distance of 2-3 m). On the table there are various toys. An adult says: "Children, now I will give tasks to those who sits in the first row. I will talk in a whisper, so it is necessary to sit quietly, so that everyone can hear. I am calling everyone by name and give a task, and you check whether it is executed correctly. Be careful. Vova, take a bear and put in the car. "

Methodical instructions. The teacher must be followed so that the children sat quietly, did not tell each other. Tasks need to give short and simple.

"I can do not know how."

Objectives: emphasize the attention of children on their skills and physical capabilities of their body; Relieve self-esteem.

Equipment: ball.

Game Travel: The presenter throws the ball and says: "I can" or "I do not know how." The child, catching the ball, continues the phrase, explaining why he can or can not. For example: "I can run, as I have legs. I do not know how to fly, because I have no wings. "

"Guess who called?"

Objectives: to train hearing organs and intensify attention and auditory memory of children.

Equipment: ball.

The course of the game: Lead, standing back to children, must determine by voice who called him. In the case of the correct answer, the place of the lead is occupied by a child, whose voice was defined.

"Find a pair."

Purpose: Select a couple to the subject on tactile sensations (blindfolded).

Equipment: Buttons, Cubes, Apple, Pencils, Minor Items.

Game move: to properly determine the touch different materials.

"Guess the riddle in the picture."

Objectives: help children remember the main group of dangerous items, develop attention.

Equipment: pictures with the image of dangerous items.

Games: Adult makes a riddle, and children guess and find the appropriate picture. Adult asks to think and say what these items are dangerous? Children tell what kind of danger is every item.

Find dangerous items.

Objectives: help children remember the objects, life-threatening and health; To help independently draw conclusions about the consequences of the notasy treatment.

Equipment: knife, scissors, needle, iron.

Game move: Andrew and Natasha remain in the apartment. Their parents went to work. Let's tell the kids, which subjects cannot be used to use it so that it does not happen to trouble. Children repeat the safety rules:

All sharp, stitching, cutting items must be put in place;

It is impossible to include electrical appliances, they can hit the current or cause a fire;

In no case cannot try medicine - this is poison;

Cannot try washing powders, dishwashing agents

Soda, chlorine; It is dangerous to enter the balcony.

Ambulance.

Purpose: consolidate knowledge and practical skills to first aid.

Equipment: pictures with the image of medical supplies (thermometer, bandage, green).

Games: The teacher beats the situation with the children when a man cut his hand, his leg, broke his knee, elbow, the temperature appeared when the throat got sick, hit the sorink to the eye, went blood nose. For each situation to work out the sequence of action.

Pick up a couple.

Objectives: relate subjects in pictures, with actions; fasten self-service skills; Develop logical thinking.

Equipment: Item Pictures: Vacuum Cleaner, Comb, Battery, Soap, Cabinet for Toys; Scene pictures: apartment cleaning, shoes, clothes, toys.

Game Traffic: Children carefully consider the pictures obtained, compare them and pick them up, explain their choice.

What do you know.

Objectives: To talk about the structure, work, features of the human body, the rules of care for it, on first aid in various situations, develop attention, memory.

Equipment: ball, incentive prizes.

Game Traffic: Children sit on the chairs in front of the teacher, the teacher - the casting throws the ball to the child and asks: "What do you know ... (for example, about the heart)?" The child caught the ball, answers. The rest of the children are closely listening to those who want to complement the answer, the ball dropping, loses the right to answer. Children should not interrupt each other, supplement only after the answer is completed. At the end of the game, the most active gets an incentive prize.

"Enchanted City"

The goal of the game: consolidate the ideas of children about the architecture of modern buildings and structures; introduce the architectural features of the city.

Materials: album with contour images of buildings and other constructions of the modern city; Photos depicting the same buildings and structures.

Game move: "Carettle" the city. Tell children about buildings and structures of the native village.

Before starting the game, the teacher spends a mini-conversation with children:

What is the name of our country?

What is the name of the city in which you live?

How long have our city been founded?

What streets of the city do you know?

What is the name of the street on which you live?

What monuments of our city do you know?

What monuments of antiquities are in our city?

What great people who glorify our city do you know?

How did you know that? Who told you about it?

What would you still want to know about our city?

The educator invites children to consider an album with contours of buildings, then photos of the same structures and compare contours with photos. For example: The outline of the planetarium building - photography of the planetarium building.

Traveling around the city.

Material: Album Photos of the native city

Games: The tutor shows the children's sights of the city's sights, suggests them.

Riddles about the city

Purpose: To acquaint with your hometown

Material: Cards with riddles about the city or their native village.

The course of the game: The teacher makes the children riddles from the life of his hometown.

Flag of Russia

Purpose: contribute to the consolidation of knowledge of the flag of their country

Material: Stripes of Red, Blue and White Color

Game Travel: The tutor shows the children's flag of Russia, removes and offers to lay out multicolored stripes in the order in which they are on the flag of Russia.

Where is the monument?

Purpose: To acquaint children with monuments, learn to navigate in your hometown

Material: Images of monuments

Games: The teacher demonstrates the pictures of the monuments, asks to tell where this monument is established.

Birds of our city

Purpose: To acquaint children with birds of the native city

Material: Cards with birds of birds

Game Traffic: The educator demonstrates children cards with images of birds, asks to call and determine, lives bird in our city or not

"Cows, dogs, cats"

Objectives: Development of ability to non-verbal communication, concentration of auditory attention; upbringing careful relationships to each other; Development of ability to hear others.

The course of the game. The presenter says: "Please stand up a wide range. I approach everyone and whisper I will tell the name of the animal on the ear. Remember it pretty, current as then you will need to become this animal. Nobody will talk about what I whispered. " Leading in turn whispering to each child: "You will be a cow", "You will be a dog", "You will be a cat." "Now close your eyes and forget the human language. You must speak only as "says" your animal. You can, without opening your eyes, walk around the room. As soon as hear "his animal", move towards him. Then, holding hands, you come together to find other children, "speaking in your language." An important rule: do not shout and move very carefully. " The first time the game can be held with open eyes.

"Press conference"

Objectives: develop efficient communication skills; to bring up the desire to communicate, come into contact with other children; Teach children ask various questions on a given topic, support a conversation.

Games: All children group participate. Any, but well-known topic, for example, is "my day mode", "my homemade favorite", "my toys", "my friends", etc.

One of the participants of the press conference is "Guest" - sits down in the center of the hall and answers any questions of the participants. Approximate questions to the topic "My friends": Do you have many friends? Who are you more interesting to be friends with boys or girls? What do friends love you, how do you think? How do you need to be more friends? How can not come with friends? Etc.

"Secret"

Objectives: To form a desire to communicate with peers; overcome shyness; find various ways to achieve your goal.

Games: The leader of the host distributes small items: butcher, brooch, a small toy, .... It's a secret. Participants are combined into pairs. They have to persuade each other to show their "secret". The things must come up with as many ways to persuade (guess; say compliments; promise treats; not believe that there is something in the cam ...)

"A meeting"

Objective: Develop Communicative Abilities

The course of the game. Children are divided into couples and tell each other about how they went to kindergarten in the morning.

"Let always be"

The course of the game. The presenter tells the children that one little boy came up with such words: "Let there always be the sun, let it always be the sky, let him always be mom, let always be me!". After that, the presenter suggests to come up with each of his most cherished "let". All children are shouting in chorus: "Let it always be ...", and one of the children adds its own desire, then the same thing is carried out for all children of the group.

"Volcano"

Purpose: to promote improved communications with peers.

The course of the game. One of the guys - "Volcano" - squatting into the center of the circle. He sleeps. Then he begins to get sick quietly and slowly rises - wakes up. The group helps him to buzz with deaf womb sounds - the sounds of the earth. Then he jumps sharply, raising his hands up As if he throws everything that he did not need, then again gradually falls asleep. After the child returns to the circle; the lead asks him that he threw, - maybe it was unnecessary feelings, thoughts, and maybe something Other?

"I know five names of my friends"

Purpose: to promote improved communications with peers.

The course of the game. One of the children hit the ball about the floor with the words: "I know the five names of my friends. Vanya - times, Lena - two ... ", etc., and then transmits the ball to another child. He does the same and transmits the ball to the next. The ball should get around the whole group.

"Drozda"

Purpose: Development of communication skills, upbringing a benevolent attitude to peers.

The course of the game. Children are divided into couples, repeat the words and actions for the teacher: I'm thrown, show on yourself. And you thruster. Show on your partner. I have a nose, touch your nose. You have a nose. Top up to the nose of their partner. My sponge is sweet, touch your lips. You have sweet sponges. Touch your partner's lips. My cheeks are smooth, they smooth their cheeks. You have smooth cheeks. They smooth the cheeks of their partner.

"GOOD WITHOUT WORD"

Objective: Develop the ability to use the gesture, posture in communication.

The course of the game. Children are divided into pairs. Each couple comes up with his way of greeting without words (shake hands to each other, wash your hand, hug, nodding my head, etc.).

Then everyone gather in a circle, and the couples demonstrate the way of greetings.

"Affectionate name"

Purpose: Development of the ability to come into contact, render the peer.

The course of the game. Children stand in a circle, transmit each other a relay (flower, "magic wand"). At the same time, they call each other in gentle name (for example, Tanya, Alenushka, Dimuly, etc.)

The educator draws the attention of children to affectionate intonation.

Appendix 5.

Outdoor games.

Movable game "Sanding Lisa"

Purpose: develop exposure in children, observation. Exercise in a rapid running with confidence, in building a circle, in fishing.

Description: Playing stand in a circle at a distance of one step from each other. Outside the circle, the house fox is stolen. The educator offers playing to close his eyes, bypassing a circle behind the backs of the children and says "I am going to search in the forest with a tricky and red fox!", Topping up to one of the players, which becomes a cunning fox. Then the teacher offers playing to open his eyes and carefully see which of them is a tricky fox, whether she will give himself something. Playing 3 times asked by a chorus, first quietly, and at the louder "Sunshi Fox, where are you?". At the same time, everyone is looking at each other. The tricky fox quickly comes out on the middle of the circle, raises his hand up, says "I'm here." All players are running around on the site, and the fox catches them. Fox caught home in Noura.

Rules: Lisa begins to catch children only after playing 3 times the choir ask and Fox will say "I'm here!"

If Lisa betrayed himself earlier, the educator appoints a new fox.

The player, ranging over the border of the site, is considered caught.

Options: 2 foxes are selected.

Movable game "Pass - Get up"

Purpose: to bring up in children a sense of partnership, develop dexterity, attention. Strengthen the muscles of shoulders and backs.

Description: Playing are built into two columns, at a distance of two steps one from another. Everyone stands apart from each other at the distance of the elongated hands. The columns are drawn. Two goals are put on it. At the signal "Sit" everything is sitting, crossed legs. According to the "Pass" the first in the columns take the balls and transmit them through the head behind the sitting, then they get up and turn face to the column. The ball received him back through his head, then gets up and also turns face to the column, etc. Wins a column that correctly handed over and did not drop the ball.

Rules: transfer the ball only through the head and sitting. Get up only after passing the ball behind the sitting. Fewing the ball runs to him, sits down and continues the game.

Options: Transmit the ball to the right or left, turning the housing.

Movable game "Find the ball"

Purpose: develop in children observation, dexterity.

Description: All players become closely, face to the center. One player becomes the center, it says. Playing hold hands behind her back. One give the ball. Children begin to transfer the ball to each other behind their backs. Drinking tries to guess who has a ball. He may ask each of the players to show his hands, saying "hands." Playing stretches both hands forward, palms to the top. He who had a ball or who dropped him, becomes in the middle, and leading to his place.

Rules: The ball is transmitted in any direction. The ball is only transferred to the neighbor. It is impossible to transfer the ball to a neighbor after the requirement to show hands.

Options: Enter two goals to the game. Increase the number of leading. That one has had a ball to give a task: jump, dance, etc.

Movable game "Two Frost"

Purpose: Develop braking in children, the ability to act across the signal (according to the word). Exercise in riding with removal in fishing. Promote speech development.

Description: On the opposite sides of the site, two houses are marked with lines. Playing are located on one side of the site. The educator highlights two leading, which are in the middle of the site between houses, face to children. This frost is a red nose and frost blue nose. At the sign of the teacher "Start", both frost say: "We are two young brothers, two frost are deleted. I am a frost red nose. I - frost blue nose. Which of you decide, in the path of the road to set? " All players answer: "We are not afraid of threats and not terrible to us" and run into the house on the opposite side of the site, and frosts try to freeze them, i.e. touch with your hand. Frozen stops where frost seized them and so stand until the end of the ferry of all the others. Frozen counting, after they join the playing.

Rules: Players can run out of the house only after the word "frost". Who will lead earlier and who will remain in the house are considered frozen. The one who touched the frost immediately stops. You can only run forward, but not back and not outside the site.

Options: In one feature there are children of blue frost, for another kids red. On the "blue" signal, Blue is running, and the red frost catches and vice versa. Who will catch more.

Movable game "Carousel"

Purpose: develop the rhythm of movements and the ability to coordinate them with words. Exercise in running, walking in a circle and building in a circle.

Description: Playing form a circle. The educator gives children a cord, the ends of which are connected. Children, holding their right hand for the cord, turn left and say the poem: "I barely, barely, barely, barely, the carousel is spinning. And then the circle, circle, all run, run, running. " In accordance with the text of the poem, children go in a circle, at first slowly, then faster, then run. During the run, the tutor sentences: "In Be -ja-Lee." Children run 2 times in a circle, the teacher changes the direction of movement, saying: "Rotate". Playing turn around, quickly intercepting the cord with her left hand and run in the other side. The teacher then continues with children: "Sushch, quieter, do not spin, stop the carousel. Once, two times, two, that's the game! " The movements of the carousel are getting slower. Under the words "That's the game", the children lower the cord on the ground and diverge.

Rules: You can only call the locations on the carousel. I have not managed to take a place before the third call, does not participate in Catania. It is necessary to make movements according to the text, observing the rhythm.

Options: Everyone should take their place. Put on the floor, running in a circle behind him.

Mousetrap moving game

Purpose: Develop an exposure in children, the ability to coordinate movements with words, dexterity. Exercise in running and squatting, building in a circle and walking in a circle. Promote speech development.

Description: Playing are divided into two unequal groups. The smaller forms a circle "Mousetrap", the rest of the "mice" - they are outside the circle. The players depicting a mousetrap are taken by arms and begin to walk in a circle, saying: "Oh, how the mice are tired, everyone slept, they all trembled. Beware, row, we will get to you. You put the mousetrap, fly all now. " Children stop and raise the lifted hands up, forming a gate. Mice run into a mousetrap and run out of it. According to the word of the teacher: "Clap", children standing in a circle, lower their arms and squatting a mousetrap slammed. Playing who did not have time to run out of the circle are considered caught. Caught mice pass into the circle and increase the size of the mousetrap. When most of the mice are caught, children change roles.

Rules: Lower the linked hands on the word "clap". After the mousetrap slammed, it is impossible to undergo

Options: If there are many children in the group, you can organize two mousetrapy and children will run in two.

Movable game "Guess who caught"

Purpose: develop observation, activity, initiative. Exercise in running, in jump.

Description: Children are sitting on chairs, the educator proposes to go walk in the forest or at the gland. There you can see birds, bugs, bees, frogs, grasshoppers, bunny, hedgehog. They can catch and bring them in a living corner. Playing go beyond the educator, and then scatter in different directions and pretend that they catch in the air or squeezed to the ground. "It's time to go home," says the teacher and all the children, holding a literature in the palmists, run home and occupy each stool. The educator calls any of the children and offers to show who he caught in the forest. The child imitates the movements of the caught animal. Children guess whom they caught. After they go to the forest again.

Rules: Return to the "Start Home" signal.

Options: Travel ride (sit on chairs, mimic the hands and legs of the movement and knuckles).

Moving game "We are funny guys"

Purpose: Develop the ability to perform movements on the verbal signal. Exercise in running at a certain direction with confidence. Promote speech development.

Description: Children stand on one side of the site. Before them is trait. On the opposite side is also drawn. On the side of children, in the middle, between the two lines, there is a fishing assigned to the tutor. Children choir say: "We are funny guys, love to run and ride, well, try to catch up with us. Once, two, trips! " After the word "catching", children run on the other side of the site, and the catering catch up with the runners. The one whom the fishing touched before the player crossed the line, is considered caught and sits down near the fishing. After 2-3 days, the recalculation is recalculated and the new catcher is selected. Rules: You can go to the other side only after the word "catch". He, to whom the fishing was touched to the side. One who ran to the other side, beyond the line, you can not catch. Options: Enter the second fishing. On the path of running off the obstacle between objects.

Movable game "Herd and Wolf"

Purpose: Develop the ability to perform movements on the signal. Exercise in walking and rapid running.

Description: On one side of the site outlines mugs, squares. This is the buildings: calf, stable. The rest is engaged in the Lugom. In one of the corners on the opposite side there is a "Wolf Lair" (in a circle). The tutor appoints one of the "shepherd", the other "wolf", which is in the lair. The rest of the children depict horses, calves that are in the livestock, in the appropriate rooms. By the sign of the teacher "Shepherd" in turn coming to the "doors" of a veal, stables and as it may open them. Having played on a pipe, he displays the whole herd on the meadow. He himself goes behind. Playing, imitating pet tighten the grass, run, go from one place to another, approaching the log of the wolf. "Wolf" - says the teacher, everyone runs to the shepherd and become behind him. Those who did not have time to reach the shepherd, the wolf catches and takes into the lair. The shepherd assigns herd to the barnyard, where everyone is placed in its place.

Rules: The wolf runs out of the Logov only after the word "wolf". Simultaneously with the filling wolf, all players must run to the shepherd. I did not have time to get up behind the shepherd, the wolf takes towards himself.

Options: In the game, turn on the "water", bend off and how they drink water.

Movable game "Geese - Swans"

Objective: Develop an excerpt in children, the ability to perform movements on the signal. Exercise in running with confidence. Promote speech development.

Description: At one end, the site is drawn - "House", where geuses are located, at the opposite end there is a shepherd. On the side of the house- "Lair Wolf". The rest is the "meadow". One teacher appoints a shepherd, another wolf, the rest are depicting geese. The shepherd kicks the geese to graze on the meadow. Geese go, fly in the meadow. The shepherd calls them "geese, geese." Geese answer: "ha-ga-ha". "Do you want?". "Yes Yes Yes". "Fly". "We can not. Gray wolf under the mountain, does not allow us home. " "So fly as you want, only wings take care." Gus making wings, fly through the meadow home, and the wolf runs out, stops the road, trying to catch more geese (touch with hand). Caught by geese wolf takes to themselves. After 3-4 fuses, the number of caught, then a new wolf and shepherd is prescribed.

Rules: Geese can fly home, and wolf catch them only after the words "Fly, as you wish, only wings take care." The wolf can catch geese in the meadow to the border of the house.

Options: Enlarge distance. Enter the second wolf. On the path of the wolf of obstacles, which must be thrown away.

Movable game "Who will soon remove the ribbon"

Objective: Develop an exposure in children, the ability to act across the signal. Children exercise in a rapid run, jumps.

Description: The site is drawn, behind which children are built in several columns of 4-5 people. At a distance of 10-15 steps, the rope is stretched opposite the columns, the height is 15 cm. Above raised up the hands of children. A tape is thrown against each column on this rope. At the "Run" signal, all those who stand first in the columns run to their tape, jumped and strolling it from the rope. Removing the tape first, is considered to be winning. The tapes are hanging again, those who were in the column are first, are in the end, and the rest are moving to the draw. The following children flee the signal. Etc. The winnings are counted in each column. Ipowed: You can run only after the word "run". Stripping the ribbon only opposite your column. Ravid: put on the way of running obstacles. Stretching the rope at a distance of 40 cm., Under which you need to penetrate, do not touch it. Conduct two lines at a distance of 30 cm. Through which you need to jump.

Moving game "Fast in places"

Objective: Develop orientation in space, skill perform movements by signal. Exercise in a rapid run, walking, bouncing.

Description: Children stand in a circle at the distance of the elongated hands, the place of each is marked with the subject. According to the word "run", children go out of the circle, go, run or jump over the entire platform. The tutor cleans one subject. After the words "in places", all children run in a circle and occupy free places. The remaining children choir say "Vanya, Vanya, do not yaw, quickly place occupy!"

Rules: a place in a circle can only be held after the words "in places". It is impossible to stay on the spot after the word "run."

Options: At the beginning of the game, do not hide a cube so that no one stays without a place. Remove 2 or 3 cubes. In winter, stick in the snow flags.

Movable game "Catching, take a ribbon"

Purpose: Develop dexterity in children, intelligence. Exercise in running with confidence, in fishing and in the construction in the circle.

Description: Playing are built in a circle, everyone gets a ribbon, which he lays out behind the belt or for the gate. In the center of the circle - catcher. At the "Run" signal, children run up, and the fishing seeks to pull out a ribbon from someone. Lying ribbons departs aside. At the signal "Once, two, three, in the circle of speeds of speed", children are built in a circle. Catching counts the number of ribbons and returns them to children. The game begins with a new catcher.

Rules: The fishing should take only a ribbon, without holding the playing. Playing, deprived of the ribbon, moves away.

Options: Select two catches. The deunked playing can not be tape. Playing run through the "track", "bridge", jumping through the "bumps".

Movable game "Hunters and hares"

Purpose: Improve jumping skills and throwing into the target on both legs. Develop dexterity, speed and orientation in space.

Equipment: ball.

Separation of roles: Choose one or two "hunters", which become on one side of the site, the rest of the children are "hares."

The course of the game.

Hares are sitting in their "minks", located on the opposite side of the site. "Hunters" bypass the site and pretend that they are looking for "hares", then go to their places, hide behind the "trees" (chairs, bench).

On the word teacher:

Bunny jump-tube. jumping gallop

In green fishing forester

"Hares" go to the site and jump. On the word "hunter!" "Hares" run to their "minks", one of the "hunters" is aiming for the ball to them under his feet and to whom will fall, he takes with him. "Hares" again overlook the forest and the "hunter" again hunting them, but throws the ball with the second hand. When repeating the game, you choose new "hunters".

Guidelines for the game. Follow the "hunter" to throw the ball both right and left hand. "Hunters" throw the ball only under the feet of "hares." The ball raises the one who threw it.

Movable game "Bear and Bee"

Purpose: teach children to blind and put on the gymnastic wall. Develop agility, speed.

Beehive (gymnastic wall or tower) is on one side of the site. On the opposite side - the meadow. Aside - Bear Berloga. At the same time, no more than 12-15 people participate in the game. Playing are divided into 2 unequal groups. Most of them are bees that live in the ulle. Bears - in Berorga. According to the conventional signal, the bee is flying out of the hive (peeling from the gymnastic wall), fly to the meadow behind honey and buzz. As will fly away, the bears run away from the berrs and climb into the hive (climb on the wall) and tall honey. As soon as the educator serves the "bears" signal, the bees fly to the hives, and the bears run away in Berloga. The bees stranger did not have time to hide (touch with her hand). Then the game resumes. The treated bears do not participate in the next game.

Instructions. After two repetitions, children change roles. The tutor follows that children do not jump, but got out of the stairs; If necessary, assist.

Movable game "Free Place"

Purpose: develop dexterity, speed; The ability does not face.

Playing sit on the floor in a circle, crossed legs. The educator causes two nearby children. They get up, become behind the spins of each other. At the signal "Once, two, three - runs" run in different directions, they are successful to their place and sit down. Playing celebrate who first took free space. The educator causes two other children. Game continues.

Instructions. You can call for running and children sitting in different places of the circle.

Moving game "Wolf in Ravy"

Objective: Teach children jump over, develop dexterity.

Across the site (hall) with two parallel lines at a distance of about 100 cm one of the other designated ditch. It contains a leading - wolf. The rest of the children are goats. They live in the house (stand behind a bed along the border of the hall). On the opposite side of the linage hall, the field is separated. On the words "goats, in the field, wolf in the Ravy!" Children run from home in the field and jump over the road through ditch. The wolf runs into the rock, trying to walked the jumping goats. Olive goes to the side. The educator says: "Goats, home!" Goats run home, jumping over the path through ditch. After 2-3 runs, another leading is chosen or assigned.

Instructions. The goat is considered caught if the wolf touched it at the moment when she jumped out, or if she got into the knocked foot. For complication of the game, you can choose 2 wolves.

Movable game "Frogs and Herons"

Purpose: develop dexterity, speed in children. Teach jump forward-back through the subject.

The borders of the marsh (rectangle, square or circle), where frogs live, the cubes are marked (side 20 cm), between which the ropes are stretched. At the ends of the rope bags with sand. Load the nest of heron. Frogs jump, frolic in the swamp. Heron (driven) stands in its nest. According to the tutor's signal, she, highly raising his legs, heads to the swamp, step over the rope and catches the frogs. Frogs saved from herons - they jump out of the swamp. Caught frogs Heron takes to her house. (They stay there until they choose a new hermit.) If all the frogs have time to jump out of the swamp and the heron will not catch anyone, she returns to her house alone. After 2-3 games, a new heron is chosen.

Instructions. The ropes are imposed on Cuba so that they can easily fall, if you hurt them when jumping. The fallen rope is put in place. Playing (frogs) should be evenly located all over the area of \u200b\u200bthe swamp. There may be 2 herons in the game.

Udmurd Movable game "Water"

Purpose: to bring up a friendly relationship between children.

Driving sits in a circle with closed eyes. Playing moving in a circle with the words:

Grandfather water

What are you sitting under water?

Look at a little

For one minute.

The circle stops. Water rises and closed eyes comes to one of the players. His task is to determine who in front of him. Water can touch the player standing in front of him, but it is impossible to open the eyes. If the player's name is ghawing, they change roles and the game continues.

Movable game "Cosmonauts"

Objective: Develop child attention, dexterity, imagination. Exercise in fast orientation in space.

At the edges of the site, the contours of rockets are drawn. The total number of places in rockets should be less than the number of playing children. In the middle of the site of astronauts, holding hands, go in a circle, saying:

Waiting for us quick rockets for such a fly!

For walks on the planets. But in the game one secret:

What we want, there is no place for the place.

With the last words, children let go of the hands and run to occupy places in the rocket. Those who did not have enough space in rockets remain on the cosmodrome, and those who sits in rockets alternately tell where they fly and what they see. After that, everyone gets up in a circle again, and the game is repeated. During the flight, instead of a story about visible children, it is proposed to perform various exercises, tasks associated with access to space, etc.

Movable game "Falcon and Pigeons"

Purpose: Exercise children in running with confidence.

On the opposite sides of the site, lines are denoted by the houses of pigeons. Between the houses is falcon (driving). All children are pigeons. They stand behind the line on one side of the site. Falcon screams: "Pigeons, fly!" Pigeons will fly away (overcome) from one house to another, trying not to get sick. He, to whom Falcon touched his hand, moves away. When 3 pigeons are caught, choose another falcon.

Movable game "Birds and Cage"

Objective: Increasing motivation to gaming activities, exercise run - in a position by half sidew, with acceleration and slowdown in the postposition of the movement.

Children are distributed into two groups. One forms a circle in the center of the site (children go in a circle, holding hands) - this is a cell. Another subgroup - birds. The educator says: "Open the cage!" Children forming a cage raise hands. The birds flies into the cage (in the circle) and immediately fly out of it. The educator says: "Close the cage!" Children lower hands. The birds remaining in the cage are considered caught. They get up in a circle. The cell increases, and the game continues until 1-3 birds remain. Then children change roles.

Movable game "Airplanes"

Objectives: Teach children slow run, keep the back and head right during running, abide by the distance between each other, develop orientation in space.

I Option: Children run on the site, depicting aircraft (putting hands to the sides). Airplanes should not face and break the wings. The victims are applied to the educator. After repair, they again go to the flight. The game lasts 2-3 minutes.

II Option: Children are placed around the teacher in one corner of the site and squatted. These are aircraft on the airfield. According to the tutor's signal, the aircraft are sent to the flight and fly (slowly) in any directions, trying not to hurt each other with the wings (elongated on the sides). At the signal, the aircraft enter the landing and occupy a place at the airfield. At the end of the game there are the best, flying without accidents. The game is repeated 3-4 times.

Movable game "Who has a ball"

Objectives: Learn to keep your back smoothly, strengthen your back muscles, exercise the ball transmission.

Children form a circle. Choose a leading (becomes in the center of the circle), the rest are tightly moved to each other. Children pass the ball in a circle behind her back. Driving tries to guess, who has a ball, he says "Hands!" And one to whom they turn, should show both hands with palms up. If you guess guess, he takes the ball and becomes a circle.

Moving game "Sovice"

Objectives: Development of attention, reaction to the verbal team and arbitrary regulation of behavior.

The platform is denoted by the Owl's nest. The rest are mice, bugs, butterflies. By signal "Day!" - All go, run. After a while, the "Night!" Signal sounds And everyone gets freeze, staying in the pose in which they found them. The sovuka wakes up, flies out of the nest and the one who moves, leads to his nest.

Movable game "Homeless Hare"

Objectives: Exercise of short-term fast running and running with confidence, the development of the reaction to the rapid decision making.

From among the players, the "hunter" and "homeless hare" are selected. The rest of the children - the hares are located in the houses (drawn on the ground of the circles). Homeless hare runs away from the hunter. The hare can be saved, running in someone's house, but then the hare who stood in the circle becomes a homeless hare and should run now. After 2-3 minutes, the teacher changes the hunter.

Appendix 6.

Conversations

June

Theme of the month: Summer mood.

1 Week. Hello, summer! ". Children's Day

Subject: " "Summer"

Objective: to summarize and systematize the idea of \u200b\u200bthe flight on the main, essential features: duration of day and night, temperature conditions, weather phenomena (thunderstorm, rainbow, zipper), state of plants (growth and flowering, ripening of berries and fruits), features of animal life in the forest .

  1. "On the path in the forest go"

Purpose: awaken interest in the forest and its inhabitants; introduce the rules of behavior in the forest and the rules for collecting mushrooms; Cause the desire to protect the forest and deal with violations of the rules of behavior in the forest.

  1. "Better to be better"

Objective: to give children an idea of \u200b\u200ban indifferent, indifferent person, his actions. Teach children distinguish the external manifestation of emotional state (anger, indifference, joy). Learning to analyze actions, find the cause of the conflict, ways to solve conflict situations and contribute to their assimilation in behavior. To summarize the idea of \u200b\u200bkindness and cause the desire to make good actions.

  1. "What is friendship?"

Objective: Teach children to allocate positive signs of friendship, characteristics of friends.

  1. "Children Protection Day"

Objective: to introduce children with the holiday "Children's Day". To form an idea of \u200b\u200bits origin.

2 weeks.

Topic: "My Motherland"

1. "My house, my city"

Purpose: Secure knowledge about home address, street. Get acquainted with the hometown.

2. "My land is native"

Purpose: To form initial ideas about the native land, its history and culture. Relieve love for the native edge.

3. "HOLIDAYS"

Purpose: To form an idea of \u200b\u200bpublic holidays.

4. "Acquaintance with Russian folk dub"

Purpose: To acquaint with Russian folk crafts and traditions. Cause interest in Russian folk creativity and needlework.

5. "My motherland"

Objective: to introduce children with the image of the State Flag, state coat of arms of the Russian Federation, the state anthem. To form an idea of \u200b\u200btheir origin.

3 weeks.

Subject: "Let there always be the sun!".

  1. "Sun friend or enemy"

Purpose: Expand the ideas about the benefits and dangers of the Sun (heat and sunshine). To form the basics of their own livelihoods.

  1. "The sun in the life of plants"

Purpose: To form the concepts that the sun needs to create plants. Fasten the knowledge of the rules of behavior in nature.

  1. "How to behave in the heat in the plot?"

Purpose: Teach children without reminder adults to wear a headdress (Panamka, Kosynka, etc.), fasten the ability to properly pour water from the kettle into a cup, follow the rules of finding the sun, so as not to overheat.

  1. "Do not play with stray animals"

Purpose: clarify to children that animal contacts can sometimes be dangerous; Learn to take care of your security.

  1. "Dangerous insects"

Objective: Expand the presentation of children about dangerous insects. Learning to distinguish them in appearance.

4 weeks.

Topic: "Aerial Travel

1. "What did the summer brought us?"

Objective: to expand the presentation of children about vegetables and fruits. Secure knowledge of seasonal changes in nature. Give an idea of \u200b\u200bthe benefits of natural vitamins.

  1. "Summer Sky"

Purpose: To be able to notice the autumn changes in the sky. To acquaint children with the concept of "clouds" and "clouds".

  1. "Water and precipitation"

Purpose: Expand the presentation of children about the properties of water. Talk about the peculiarities of summer rain.

  1. "Birds"

Purpose: familiarity with seasonal changes in animal life in the summer. Learning to distinguish and call birds on external signs. To form a desire to observe the behavior of birds.

  1. "Wind"

Purpose: expand the presentation of children about wind. Teach the rules of behavior into windy weather.

5 week

Topic: "Sun, air and water - our best friends."

1. "Journey to the country of Nosaria"

Objective: to acquaint with the anatomy-physiological structure of the nose: its location, structure, safety and care rule. Expand the presentation of children about a healthy lifestyle.

  1. "I'm growing healthy."

Objective: To acquaint with the concepts of "proper nutrition". Promoting a healthy lifestyle.

  1. "If you want to be healthy, temper"

Purpose: To acquaint with the concepts of "hardening". Expand the presentation of children about a healthy lifestyle.

  1. "Purity - a guarantee of health"

Purpose: to educate in children love for frequency.

  1. "How to keep health?"

Purpose: Report elementary information about drugs and diseases, the prevention of diseases, the benefits of vitamins.

July

Theme of the month: in the sand kingdom.

1 Week

Subject: "ABC security".

1. "Emergency telephones"

Purpose: to expand the knowledge of children about the operation of the Ministry of Emergency Situations, the fire service, ambulance service.

2. "Watch out for the car"

Objective: to expand the ideas about the rules of behavior in the city, elementary rules of the road.

3. "How to avoid trouble"

Objective: to acquaint with the rules of behavior with unfamiliar people. To form the basics of security of their own livelihoods.

4. "How a curious tongue was punished" Objective: to give children knowledge that iron items in winter are very dangerous that it is impossible to touch them with the tongue, lips and bare handles; Teach to take care of your security, warn an accident.

5. "Labor activity"

Objective: Teach children to follow safety rules when using objects and tools during labor activity (watering can, rags, wands - work in the corner of nature; stacks, scissors, pencils, tassels, handicrafts Nature).

2 weeks.

Topic: "Sand Fancy".

1. "How can sand be dangerous"

Purpose: Show a child's game with sand and warn him to play with him unsafe: You need to be attentive and watching the sand does not hit the eyes, mouth, nose, clothes, head.

2. "Amazing sand"

Objective: to acquaint with the properties and qualities of sand, its origin, develop a mixture.

3. "Properties of sand"

Objective: to acquaint with the properties of sand, develop the smelting, observation.

4. "Dry and wet soil"

Purpose: learn to determine and compare dry and wet soil.

5. "Competition"

Objective: to acquaint with the state of the soil; Develop observation.

3 weeks.

Topic: "Floral Kaleidoscope".

1. "Our Flumbus"

Purpose: to expand the knowledge of children about planting plants, the need to care for them.

2. "At flower beds"

Purpose: familiarity with summer flowers. Show the structure of the plant. Secure the concept is high, low (flower), long, short (stem).

3. "Plant world in summer"

Purpose: to expand the idea of \u200b\u200bthe diversity of the plant world. Learning to distinguish trees and shrubs in appearance. To form a desire to reflect the beauty of nature in artistic and creative activity.

4. "Rooms for houseplants"

Objective: to summarize ideas about the care of indoor plants. Secure knowledge about the basic needs of indoor plants, clarify knowledge about signal signs of unsatisfied needs. To summarize the idea of \u200b\u200bthe direction of departure methods (watering, removal of dust, loosening) to meet the vital needs of plants. Secure the ability to choose the type of care, the necessary tools, focusing on the condition of the room plant. Relieve careful attitude to room plants, responsibility for their lives. Clarify the views on plants, learn to recognize them in description.

5. "Miracle next to you"

Purpose: awaken cognitive interest; Teach to see unusual in the usual; Cause feelings of surprise and admiration.

4 weeks.

Topic: "Miracles in Circus".

1. "Fruit trees in the summer"

Purpose: to clarify and expand the ideas about fruit trees. To form a positive attitude towards nature.

2. "Garden"

Purpose: Expand the presentation of children about vegetable crops. Talk about the work of a person to grow vegetables and fruits.

3 . "We are friends of nature"

Purpose: consolidate knowledge about the rules of behavior in nature. Learn careful and kind relation to nature and to each other.

four. "Machines - assistants. Watering machine. "

Purpose: Expand the ideas about the types of special transport and its purpose.

5.

August

Theme of the month: here is what our summer.

1 Week.

Topic: "Visiting a fairy tale!".

1. "Hello Fairy Tale"

Purpose: to promote the right perception of the content of the work, to form the ability to empathize with the heroes.

  1. "Our Theater"

Purpose: to acquire children to the world of the theater. Involve creativity and games in the situation.

  1. "Signs of fairy tales"

Purpose: Expand the ideas about the characteristic signs of the fairy tale genre.

  1. "Which of the fabulous heroes I look like"

Purpose: to bring up the ability to sneeze yourself with a loved one.

  1. "To visit the book"

Purpose: to educate love for the book, develop a literary speech. Brigade careful attitude to the book.

2 weeks.

Topic: "My cheerful ringing ball."

1. "Health is in order, thanks for charging!"

Purpose: contribute to the formation of the foundations of a healthy lifestyle, the need to do physical culture and sports. Secure the names of certain sports.

2. "Sport is health"

Purpose: Give ideas about the Olympic Games, to develop interest in various sports, the desire to engage in physical education. Improving plasticine modeling skills

3. "Cycling, scooter, rollers in a microdistrict"

Objective: Consider various dangerous situations that may arise when riding children on a bike, scooter, roller skates; Teach children on behavioral rules in such cases

4. "Journey to the country of health"

Purpose: to bring up a habit of a healthy lifestyle

5. "How to behave during the moving games?"

Purpose: learn the ability to control your behavior: to restrain yourself and listen to the opinions of others, improve yourself as a person through communication with people; Teach to coordinate your actions with the actions of a partner.

3 weeks.

Subject: "Connabilities of Nature".

1. "Trees, shrubs and herbaceous plants"

Objective: Expand the ideas about the change in plants in the summer. Learning to distinguish with the appearance of trees and shrubs.

  1. "Wild and cultural plants"

Purpose: to clarify and expand the ideas about wild and cultivated plants. Learn to distinguish with appearance.

  1. "Forest hazards"

Objective: Expand the presentations of children about poisonous plants. Learning to distinguish them in appearance.

  1. "Flowering summer"

Purpose: Call interest in the world of plants. Fasten the ideas about the habitat of plants.

  1. "Peace of houseplants"

Purpose: Expand the presentations of children about room plants: their benefits and structure. Learn to distinguish with appearance.

4 weeks.

Topic: "Magic Theater".

  1. 1. « Magic power theater »

Purpose: develop the artistic abilities of children. Acquire children to the world of the theater.

  1. "Theatrical professions"

Purpose: Give a presentation to children about professions related to the theater.

  1. "Puppet Theater Theater"

Purpose: Expand knowledge about your hometown, to educate interest in the theater.

  1. "What we know about the theater"

Objective: to expand children's knowledge about various types of theater.

  1. "Theatrical game"

Objective: Continue to develop interest in the theatrical game. Cross children to embody in the role.

5 weeks.

Topic: "Summer, ah, summer!".

1. Why are they saying "Hello"?

Purpose: To form in children the basic rules of etiquette at a meeting. To acquaint with ways of greeting. Secure ideas about the importance and need to use "good words" in colloquial speech, cause the desire to use them.

2. "My good deeds"

Purpose: to deepen the presentation of children about kindness as a valuable, integral person. Improve communicative skills (ability to listen to the comrades, sincerely express your opinion, show friendlyness to the judgments of other children), the skills of cultural communication with peers. To achieve a friendly intonational expressiveness of speech. Rise in children friendly relationships, senses of self-esteem and respect for others, the ability and desire to come to the rescue of adults and peers.

3. "Inadvertently and on purpose"

Purpose: develop moral feelings - regret, sympathy; To form skills of gaming communication, not assisted partner interests.

4. "Learning to forgive your friends"

Objective: Develop the ability of children not to be offended at each other; To form the ability to distinguish between an unspecified flusher from intentionally and respond accordingly; To bring children to understand the words "peace-loving", "touchy".

5. " Let's make it up "

Purpose: Develop the ability to restrain the negative motivation, avoid conflicts, find words to evaluate behavior. Teach children responsiveness, sensitivity.

Junior work plan

Morning

Reception of children. Conversation with parents about the health of children. Conversation with children on the topics of the "parent professions", "body hygiene", "be attentive" on the road, "" My city "," The inhabitants of the Tatarstan forest "," take care of nature "," Pets "; - develop a speech, memory of children.

Observation of the sun, wind, insects, behind dandelions, ants, flowers on flowerbed; - We develop speech, observation, learn to draw conclusions, develop the ability to see the beauty of nature, bring up the love of nature, careful attitude to plants and animals, to form specific ideas about seasonal changes in nature, about the years.

Attract children to harvesting large garbage on the plot, to the sanding of the sand and its watering, to the polishing of the beds on the garden, to the ridge of the beds and flower beds. Didactic games "What is needed to work?", "Who will use this subject?", "What is done from?". Reading fairy tales, poems, stories. We instill labor skills and the desire to help adults, form the skills of collective labor, a sense of responsibility for the entrusted matter.

Scene-role-playing games "Shofinger", "Shop", "Mother's Daughters", "Builder", - Fasten the ability to play together, consistently, applying the attribute attributes of the game.

We continue to work on the upbringing of cultural and hygienic skills - develop the ability to wash your hands before and after eating, wipe away with a private towel, use napkins.

Suggest the Moving Games "Shaggy Dog", "Gusi-Swans", "Who did not", "Find a couple", "Sunny and the rain" - to consolidate the children's games in memory, develop attention, the ability to navigate in space, we teach act organized.

stroll

To monitor seasonal changes in nature, behind plants, trees, birds, insects, pets, for transport, for the work of the janitor; - We develop speech, learn the rules of behavior in a particular environment, bring up love and careful attitude towards nature, respect for people's work.

Moving games "At the bear in Bor", "Homeless Hare", "Hunter and Beasts", "Fullies", "Hires", "Zhmurki", "Burleys", "Cats-Mouse", "from the bodies on a bodie", " Practice and car »," Beetles "," Chickens in the garden ". We teach children to walk and run a snake in a circle, exercise in throwing, climbing, in jumping, teaching to act organized, develop the ability to navigate in space.

Attract children to colors watering on flowerbed, plants in the garden, to weeding weeds, cleaning large garbage on the plot, to washing of remote material; - We instill careful attitude towards nature, to plants, bring up labor skills.

Free games of children on sandbox, water games, with a ball (under the guidance of the educator). Drawing with chalk - on asphalt, chopsticks - on Earth. Games with sultachiki. We develop the idea, imagination, the ability to play with attributes carefully. We bring up the friendliness, the independence of children.

Dramatic of the tales "Ryaba chicken", "Kolobok", "Teremok", "Repka" - to teach children to behave freely, develop the ability to enter the role, the ability to pronounce the words from intonation.

An evening walk

To draw the attention of children to changes in nature, compare morning and evening. Develop the speech of children, consolidate in the memory of children signs of nature: overcast, sunny, warm, cold, rainy, windy, cool; Seasons: Morning, evening.

Conversation about trees growing on the site; - Consign the names of the trees: Oak, Clane, Birza, Lipa.

Repeat functions, poems, patterings, cleanrs learned during the year; - Develop the ability to correctly disappear words, syllables, sounds.

Evening

Observation of the sun, wind, rain, puddles, flowers, insects; - We develop interest in the environment, the ability to compare the same subject at different times of the day, independently draw conclusions.

Suggest didactic games "Who lives in the house", "Guess who is", "Collect the picture"; - consolidate the names of wild and domestic animals.

Conversation on the themes: "My Family", "Clothing", "Our Street", "Birds", "Mushrooms", "Medicinal Plants", "Transport", "Trees", "Sun, Air and Water - our best friends" . To clarify and expand the submission of children about the family, the labor responsibilities of its members, to expand the knowledge of transport, about the rules of road traffic, consolidate knowledge of the meaning of the sun, air, water in the life of plants and man. We develop speech, memory, thinking, observation and attention of children.

Moving games "Fathers", "Sovuka", "Gusi-Swans", "Who left", "Snowflake", "Colored cars", "Fox in the Chickentechik", "Who in Hand". Develop dexterity, attention, speed of reaction, accuracy, coordination of children's movements.

Free games for children on sandbox, with a ball (under the guidance of the teacher). Drawing with chalk - on asphalt, chopsticks - on Earth. Games with sultachiki. We develop the idea, imagination, the ability to play with attributes carefully. We bring up the friendliness, the independence of children.

Work with parents

Ask to paint the equipment on the site; Perform a lightweight redecoration in the group, acquiring toys into a group. Consultations for parents: "Prevention of infectious diseases", "Hardening children in summer", "Caution, poisonous plants", "Children's clothes in summer", "On the benefits of solar baths", "Hygiene children in summer", "Caution : Thermal and sunshine! "," Swimming - a wonderful hardening agent "

Thematic days for June

Children Protection Day.

To congratulate everyone on the day of protection of children. Organize running along a winding track, jumping through bumps, games, singing songs about the grasshopper. In honor of the holiday, distribute colored shallow children and attract the tracks of the track with cheerful pictures. We bring up friendly relations.

Flower day.

Suggest children to pour houseplants, explode the soil, - bring up the careful attitude of the plants. Desktop games "Lotto" (flowers), "Mosaic", "Domino" (flowers) - develop imagination, logic, attention, childhood perfection.

Sport day.

Organize competition games, relay, contests dedicated to health and sports. Conversation about the benefits of sports. Say that you need to play sports to grow healthy, strong, strong. Consider the album "Sports Sports". We develop in children the desire to play sports. The moving game "Fishing", exercise in bouncing on two legs, making an energetic push, develop the speed of the reaction. The game of the small mobility of the "Pie Ski", develop dexterity, eye meter.

Friendship day.

Conversation about friendship, about mutual. We instill in children friendship, feeling of mutual assistance, interpreteers. View the video recording of the cartoon "Leopold", pay attention to the statement of Leopold "Guys, let's live together!" Movable game "Cats-mouse"; - We instill in friendliness, respect for each other.

Day of games.

Play your favorite moving and board games, cause interest in mobile and desktop games. Games for attention. Rise a friendly relationship, a sense of collectivism. The low-drying game is "hot-cold", - develop attention, orientation in space, the ability to count to 5. The mobile game "Hunters and hares", - consolidate the skills of throwing in a moving goal, develop agility

Pushkin's birthday.

Reading for the choice of children of fairy tales A. S. Pushkin, viewing illustrations for fairy tales, - to form interest in oral folk creativity, the desire to listen to fairy tales, consider illustrations. We develop the ability to listen and perceive the heard works. Conversations about A.S. Pushkin, visual activity of children based on fairy tales A.S. Pushkin, quiz "Do you know the poems and fairy tales A.S. Pushkin? "

Rainbow Day.

Conversation about rainbow, viewing illustrations - develop memory, children's speech. Attract children to draw colored rainbow rainbow on asphalt - develop the ability to see and transmit the beauty and features of the rainbow in the picture. Magnifying riddles.

Berrices day.

Target Walk to Birch. Viewing the beauty of the tree, its trunk, leaves, kidneys. Reading poems of different poets about Birch. Drawing with chalk on the asphalt of trees. We bring up love for nature. Consideration of illustrations from the "Trees" series, - consolidate the names of the trees. Didactic game "From what tree sheet", - We learn about the description of the leaflet to recognize the tree.

Day of the cheerful builder.

Modeling in a sandbox from sand castles for princesses, garages for cars; - Develop the idea, fantasy, the imagination of children, the feeling of collectivism, friendly relationships, the ability to beat the plot. Scene-role game "Builder"; - Develop the ability to play together, consistently using attributes for the destination game. Reading the story "Builders"; - give the overall characteristics of the profession "Builder".

Day fun.

Ask for children to tell about a fun story from their lives, develop speech, memory. Drawing on the theme "Funny Beast" - develop creativity, imagination, the ability to draw in the correct proportion.

Sport day.

Conduct a conversation about sports, about her use of health. Consider illustrations of "sports". Competition Games: "Who is faster", "Frogs", "Safety", "Tell the ball"; - Develop dexterity, eye meter, endurance, accuracy and cast range. Jumping through the rope. Games with a ball. "Football", "Zhmurki" game; - to educate friendly relations in the team, form game activity, strengthen the health of children, improve the received motor skills.

Theater Day.

Attract children to dramatizing the tales of "Teremok", "Ryaba chicken", "repka" - develop creativity, courage, the ability to enter the role. Showing the Desktop Theater "Masha and Bears" - develop the ability to perceive seen. The game-dramatization on the fairy tale "Aibolit"; - develop the creative activity of children, expressiveness; consolidate the knowledge of the content of the work; To form interest in creativity K.I. Chukovsky; develop expressive speech. Game - Theater "Kolobok"; - Teach children to enter the imaginary situation, look for new storylines, new forms of movements.

Favorite toy day.

Conversation about toys, ask for children to tell about their favorite toys, how they play with them; We develop speech, memory, imagination of children, develop the ability to make a small story. Drawing on the topic "My favorite toy," - develop creativity, fine motility of the hands, the ability to use pencils.

Fisherman's day.

Conversation about fishing. Consider illustrations from the "Fish" series. We learn to distinguish between river and maritime fish, expand the knowledge of children about fish. To talk about the structure of fish, its habitat. Scene-role-playing game "Fishermen" - develop the ability to beat the plot of the game. Movable game "Fishing rod"; - Exercise in bouncing on two legs, making an energetic push, develop the speed of the reaction. "Karasi and Pike", - develop dexterity. Drawing with chalk on the asphalt of fish, - learn to transmit the characteristic features of the structure of fish. Movable game "Through the rod", - develop the ability to overcome the obstacle by jumping.

Day of your favorite game.

Conduct with children with the relay of the "Hares", "Sorryokozka", "who is faster before the flag," develop dexterity, will, speed of running. Play your favorite moving and board games, cause interest in mobile and desktop games.

Birthday day.

Holiday Sabantuy.

To talk about the feast of Sabantui, consider illustrations from the holiday, - familiarize children with the national holiday of Tatarstan. Treating a rope, long jumps, jumping in height, - develop courage, dexterity, stamina, a sense of collectivism.

Tatar language day.

Conversation about the favorite works of Tatar writers and poets. Reading poems in the Tatar language. We bring up respect for other languages. Tatar moving game "Chanits and chick" - develop the ability to navigate in space, bring up love for Tatar games. Consider an album with the Tatar ornament, the national costume of Tatars, - to educate interest in Tatar culture.

Jul work plan

Morning

Reception of children. Conversation with parents about the health of children. Conversation with children about how we spent the days of the day, about favorite toys, loved ones, about different professions, about the professions of their parents; - develop a speech, memory of children.

To observe how children know how to greet with their peers, we continue to teach children rightfully greet.

To monitor the flower, what flowers blossomed, which buds only gain. Explain that the flower beds can not be trampled with her legs that the flowers need to water; explain why this is done. Observation of deciduous and coniferous trees, beats, bushes, weather. Education of careful attitude towards nature. We develop curiosity, observation, attention.

Attract children to polishing beds, flower beds, sandboxes on the plot, cleaning of large garbage, sweeping the veranda, cleaning sand on the bus and in the car; - develop hardworking, the desire to help adults, develop the ability to rejoice at your success, we form the skill to bring the work started to the end.

Movable games "My cheerful ringing ball", "Find the checkbox", "birds in nests", "Cat and mice", "Practice and car", "ball in a circle", "sunshine and rain", "through the stream", " Be careful! "," Fullies "," Shaggy Dog "- consolidate the rules of the game, the development of motor activity, the ability to navigate in space.

Individual work with children in a jump on one and two legs in place is developing stamina, equilibrium, willpower.

Conversations "What is your name and your parents", "Your address", "home and homeless animals", "Clean pens - our health", "insects are our friends". Develop memory, thinking, conversational speech.

Repetition: "Vegetables", "Fruits", "Dishes", "Furniture", "Animals", "Mushrooms", "Trees", "Birds", "Plants of Our Territory"; - develop speech, memory, thinking, enrich the vocabulary.

Repeat with children previously studied poems, sweatshops, cleanrs, patterings, counters - develop spoken, memory.

Board games - "Cubes", "Puzzles", "Mosaica", "Domino", "Lotto", "Checkers", "Chess" - to develop attentiveness, logical thinking, creative abilities, children's perishability.

Raising cultural and hygienic skills; - develop the ability to use napkins, towel, develop the skills to wash your hands before and after eating.

stroll

To monitor the increase in the light day, the sun, sky, clouds, summer rain, change after the rain, the state of the weather, the work of the janitor. Finding solar and shadow seats on the site. We learn to notice changes on the site: the height of grass, flowers, comparison of flowers on the clearing, flowerbed; Observation of the beauty of the summer sky, for the greens of trees and bushes, behind a carriage in a mini pool (as she sparkles in the sun, heats up under the warm rays of the sun). Develop memory, thinking, observation, the ability to make comparisons together with adults, draw conclusions, teach the rules of behavior in a particular environment, bring up love and careful attitude towards nature, respect for people's work.

Attract children to colors watering on flowerbed, plants in the garden, to weeding weeds, cleaning large garbage on the plot, to washing of remote material; - We instill careful attitude towards nature and plants. We bring up work skills.

Didactic games "Whose house", "Geometric lotto", "Find a couple", "Find a tree on the leaf", "traffic light", "whose baby" - develop logic, thinking, speech, consolidate the names of geometric figures, develop the ability to describe the subject, Secure knowledge about the traffic light.

Board games - "Cubes", "Puzzles", "Mosaica", "Domino", "Lotto" - develop attentiveness, perseverance, logical thinking.

Reading fairy tales, stories, riddling mysteries, reading flops, cleanbooks, patterings, learning counting, poems. Develop speech, memory of children.

Movable games "Cat and Mouse", "Colored Cars", "Catch Mosquito", "Day and Night", "Sovice", "Find a couple", "Chickens in the garden", "Catching", "Salki", "Glassies in Nests. " Exercising in throwing, climbing, in jump, teaching to act organized, develop the ability to navigate in space, teach to play agreed with the candlers.

Low-moving games "Image of forest animals", "Who quieter", "runs quietly", "bubble", "sunshine," - develop the ability to respond to a signal, attention, imagination and ability to navigate in space.

Celebrate with children in fishing with two hands, in a jump on one and two legs in place, walking on a gymnastic board, in walking couples, walking in a column; - Develop dexterity, stamina, throw accuracy, balance, ability to navigate in space.

Scene-role-playing games "Mother's daughter", "Shofinger", "Builder", "Kindergarten", "Shop", "Hospital", "Family". Improve the ability to independently create a game environment for the conceived plot, to encourage in children to creatively reproduce in the games of the life of the family, develop the ability to use substitutes in the game. Develop a sense of collectivism, consistency, educate friendly feelings.

Free games for children on sandbox. Games with water. Games with a ball (under the guidance of the teacher). Drawing with chalk - on asphalt, chopsticks - on Earth. Games with sultachiki. We develop the idea, imagination, the ability to play with attributes carefully. We bring up the friendliness, the independence of children.

Removement material: ball, hourglass sets, toys for water games, watering can, sulturs, chalk, steering wheel, hoops, didactic and board games, cars, games for games, rope, work inventory.

An evening walk

Reading works by E. Charushina, M. Bulatova, poems A. Barto, Russian folk tales. Repeat and consolidate the content of works in the memory of children, we continue to learn to respond full offers for the questions set, develop the ability to perceive the heard. We develop the ability to empathize with the heroes, the ability to evaluate the actions of the heroes of the works.

Attract children to colors watering on flowerbed, plants in the garden, to weeding weeds, cleaning large garbage on the plot, to washing of remote material; - We instill careful attitude towards nature and plants. We bring up hardworking.

Exercise children in the walking of the swarming, in walking each other, easy run in one direction, jumping in height on two legs; overpaying through objects; slopes, squats; throwing right and left hand; Catching and throwing out the ball with two hands, walking on the Bologna, in a straight line. Develop dexterity, ability to react to a signal, motor activity.

Secure the ability to follow the rules of the game in rolling games: "Shaggy dog", "Sunshine and rain", "Airplanes", "Run to me", "Chickens in the garden", "bubble", "Cats-mice", "catch me" , "Gusi-Gus", "Skate Kegle"., "Birds and dogs". We develop agility, courage, the ability to play consistently.

Observation of the sun, sky, insects, bring up patriotic feelings. Excursion around the kindergarten, to a familiar tree, flowerbed, garden, nearby plot - We continue to teach children to walk in pairs, see changes in nature.

Removement material: ball, hourglass, shortcuts, chalk, steering wheel, machines, game masks, rope, kegli, work inventory.

Evening

Observation of seasonal changes in nature, a circulation of water in nature, cause interest in wildlife, orient children to the careful attitude towards the world around us.

Games with natural material: with sand, pebbles, grass, small chopsticks. Construction of roads, turrets, fence; Foaming your buildings with small toys. We develop imagination, interest in natural materials, bring up environmental qualities.

Suggest building material - develop the idea, fantasy of children, the ability to beat the plot of the game.

Puppet theater: "Teremok", "Rack", "Kolobok" - to develop and take the ability to keep in memory and reproduce a number of ordered words; consolidate the knowledge of fairy tales; intensify speech; develop speech expressiveness; Create a joyful mood of children.

Plot-role-playing game: "Shop", "Family", "Mother's Daughters", "Shofinger", "Hospital", "Builder", "Hairdresser" - to teach simple game actions and gaming interaction with adults and peers; Secure the concept of magnitude and shape.

Little-moving game: "hot-cold", "bubble", "train", "depicting forest animals", "Who is quieter" - develop attention, intelligence, the ability to navigate in space.

Moving games: "My cheerful ringing ball", "Cat and mouse", "hare is washed", "geese", "birds in nests", "Sun and rain", "Girls and a car", "Cat and mice", " Catch up with me "," Beetles "," Gusi-Gus "," Who will easily delight to toys "," Butterfly "- consolidate the rules of the game, develop speed, dexterity, interest in games, the ability to play together, the ability to rhythmically perform movement, singing; Deliver joy from the game.

To attract children to economic logging in the group: wipe dust and pour plants in the corner of nature, wipe dust from children's furniture, wash toys, guidance in the group, game "every toy your place"; - We bring up the desire to work, maintain cleanliness.

Work with parents

Ask to paint the equipment on the site; Sand on the sandbox, the acquisition of toys, stationery for children, attract parents to the manufacture of remote material from the cast material. Consultations for parents: "Children's clothing in summer", "Walk and fresh air", "Sports and children", "intestinal infection", "Vitamins from bed", "Children's hygiene".

Thematic days for July

Paper Day

The game "What is", offer children to touch what paper, look at it in a magnifying glass. Conversation about paper properties, form the presentation of children about paper, its properties and qualities. Water experiment game, conclude that paper turns. The game "What of what?", Develop the ability to call items made of paper.

Wind day

Games with sultachiki. Fizminutka "The wind blows to us in the face", develop speech, memory. Respiratory gymnastics "breeze". Wind observation. To draw the attention of children on how the wind is capturing the leaves, garbage, dust and circling them, takes away, sometimes he only slightly lifts leaves, on other days throwing them quite high above the ground. To pay attention to the guys on how small whirlwinds arise. The wind is playing, indulges - it will pick up a dry leaf, will throw it. To acquaint with such natural phenomena as a hurricane, storm, a tornado, with some security rules. Develop spoken speech, attention, imagination, figurative thinking, self-preservation feeling. Relieve care of the near. The game "What happens the wind", develop attention, imagination, rumor, coordination of movements.

Water Day

Water observation. Conduct experience with water, consider the properties of water. Conversation about the benefits of water. The problem situation "If there was no water ..." We develop conversational speech, thinking, logic, observation, asking problematic issues.

Silence day

Reading the poem of the Blaginine "Silence". Conversation about the concept of "silence". To declare the competition "Talk quiet," - identifying the winner who knows how to abide by silence. Suggest play in the quiet game "Train", "Who quieter", the development of the ability to navigate in space, the ability to move quietly, silently. Relaxation "Silence" - Listen to Silence, remember something good, smile.

Day of politeness

To acquaint children with polite words, - to use them in everyday speech. The game "Chamomile" - to call polite words for every petal. Reading the story of Oseev "Magic Word", fix in memory and in speech polite words.

Sport day

Give children a concept that such sports is sports. Through the game, children get the opportunity not only to watch, but also participate in sports competitions, games, relay. Children are interested in sports and they understand that it is useful for a person. Suggest parents to take part in the competition "Dad, Mom, I am a friendly family."

Health Day

With breakfast, we form a conscious attitude of children to preserve their own health, interest in everyday hygienic procedures; Declement. Conversation with children "What is health?", Consolidate the knowledge of children about how to keep health, strengthen it, what safety rules to observe not to damage health; develop curiosity, attention to its own body, sensations; Develop a dialogic speech. The pedestrian walk outside the kindergarten, in the park, is to improve the received motor skills in vivo. After sleep, during dressing, the teacher draws the attention of children to how it is necessary to comb hair, why it should be done by personal comb, which hairpins can spoil their hair. Consider the album "Tips of the Neboles", consolidate the knowledge of children about how to maintain health, strengthen it, what safety rules to comply with not to damage health; develop curiosity.

Flower day

Secure the presentation of children about different types of colors (indoor, meadow, garden). Consider illustrations, discuss the structure of colors, parts, shapes, names. Read the story "Tsvetics - Sevenisweetics", develop memory, speech, imagination, fantasy of children. Suggest draw your favorite flowers, develop creativity. Suggest children to pour flowers in the corner of nature, ponder the earth, rub dust from large leaves, - to bring up a careful attitude to plants.

Berry Day

Consideration of paintings from the Berry series, consolidate in the memory of children the name of the berries, their habitat, remind you that berries are also poisonous. Didactic game "Lotto" (flowers), develop the ability to relate objects. Riddown riddles about berries, develop memory, speech, thinking. Target Walk to the garden, consideration of strawberries, reverse the structure of strawberries, upbringing a careful attitude towards nature.

Day of vegetables

Walk to the garden, consolidate the idea of \u200b\u200bwhere vegetables grow, learn to distinguish them in appearance, develop the ability to distinguish vegetables from fruits. The didactic game "What is growing", develop the ability to classify objects. Reading the poem of the Tuvim "Vegetables", develop the ability to listen, perceive read.

Day birds

Watching birds will consolidate the ideas about the birds. Conversation about home, flight, wintering, fessel birds. Develop a horizon, interest and careful attitude towards birds. Consider illustrations of "birds", consolidate the structure of birds in memory. Reading "Forty-forty" sweat, develop memory, speaking speech. Relaxation "Flying like birds", develop motor activity. Hearing bird singing, develop the ability to listen and see the beauty of nature. The moving game of "Practice and Cat", "Chicken and Chickens", "Sovka", develop the ability to navigate in space, respond to a signal.

Animal Day

Consider painting from the "Pets" series, consolidate the names of animals and their cubs in memory, their habits. Show the relationship of nature, show chain, give the concept of dependence of one from the other. Didactic game "Who screams?", "Find Mom", "Whose baby", develop attention, logical thinking, consolidate the names of animals. Movable game "Shaggy Dog", develop attention, speed of the reaction, the ability to navigate in space.

Day of jokes

What is a joke? - Do you love jokes? Reading children's jokes, fairy tales of Chukovsky "confusion", develop the ability to have fun, understand the jokes, joke, not offended by another. Moving game "Threads are confused."

Day song

- Who composes songs? - What composers, singers do you know? To acquaint children with how the song is built, music, we develop interest in musical art. Execution of familiar songs, develop musical hearing, memory.

Purity Day

Conversation about purity. Reading "Moydodyr", "Fedorino Mountain", - to educate accuracy, careful attitude. Fingering game "What kids will come in handy to clean up," to develop a sensotoric, memory, imagination, speech, the need for cleanliness and tidy, observance of the routine of the day. Physical exercise "Pass on the bridge" - Development of equilibrium (children are moving improvised puddle on the bridge). The didactic game "What is good and what is bad," to form elementary knowledge and skills of a healthy lifestyle, to raise the desire to be healthy, carefully treat yourself and others.

Birthday day

Tell the children that they were all born on a certain day and this day was named birthday. Ask for children to call their birthdays. We develop the memory, the speech of children. Games with balloons. Dancing children under the merry music. Horovodnaya game "Caustice". We develop the ability to create a festive situation, develop a musical rumor, a sense of rhythm, consistency of movements with words.

Tatar's Day

Day of folk fishers

To introduce the guys with applied species of creativity: experimentation with natural materials, creative activities with different materials (clay, beads, dough)

Holiday Neptune

Movable game "Octopuses and Goldfish", the game "Angry Fish" - upbringing mutual assistance, creative activity and independence in solving non-standard tasks. The game "Whose boat faster is faster to the shore," the development of breathing, sports attitude. Suggest the game-game running with the ball. Run along the bottom of the pool to the opposite side, leading to them the ball. "Towing in pairs." On the opposite side, children change. "Who will harm corals faster." Children collect two colors scattered in the water.

Portrait Day

- What does the word "portrait" mean? Consign the knowledge of children about the face and arrangement of its parts to draw feet, you need to know the features of a person's face. D / and "Find a lack of portrait", develop the ability to see problems on your face, bring up attentiveness. Consideration of the painting of the artist V.A. Serov "Girl with Peaches", a conversation on it, we learn to tell about the characteristic features of the portrait. Drawing a portrait of any person, develop the work of children.

Computer Day

Meet the profession programmer. Expanding ideas about professions, clarification, expansion and activation of a dictionary on the topic, the development of vocabulary speech. Walk to the office Cabinet, consideration of the computer. Conversation about a computer, introductory with computer programs.

Chess tournament

To give children an idea of \u200b\u200bchess (about the game and its attributes - Figures, chalkboard). Games in checkers and chess, the development of logic, thinking, feelings of interpreteers of each other.

Work plan for August

Morning

Reception of children. Surveillance in the corner of nature: Pay attention to changes in plants, pour houseplants, wipe dust from large leaves, - to bring up a careful attitude to plants, educate love for nature.

To monitor the flower, what flowers blossomed, which buds only gain. Explain that the flower beds can not be trampled with her legs that the flowers need to water; explain why this is done. We instill love for nature, develop observation, attention.

Polit the beds, flowerbed, sandbox on the plot; Remove large garbage together with children. Education of hard work, the desire to help adults, develop the skill to bring the work started to the end.

Moving games "My cheerful ringing ball", "Find checkbox", "Birds in nests", "Cat and mice", "Girls and car", "," Find a couple "," Chickens in the garden "," Catching "," Salki, "Practice and Cat", "Ball in a circle", "Sun and rain", "Through the streams", "be careful!" - Secure the rules of the game, the development of motor activity.

Low-moving games: "Image of forest animals", "Who quieter", "runs quietly", "bubble", "Sunny", - to develop the ability to respond to a signal, attention, imagination and ability to navigate in space.

Individual work with children over the ability to fasten and unbutton sandals, tie the shoelaces on shoes; We develop small motility hands.

Conversations "What is your name", "Home and Homeless Animals", "Clean Handles - Our Health", "Insects Our Friends". Develop memory, thinking, conversational speech.

Repetition: "Vegetables", "Fruits", "Dishes", "Furniture", "Animals", "Toys", "Working Instruments", "Transport" - develop speech, memory, thinking, enrich the vocabulary of children.

Repeat with children previously studied poems, the words of familiar songs, the content of fairy tales, a conversation above the content of the paintings - I fix the ability to answer questions with a full answer, develop a conversational speech, memory, learn to ask questions, replenish the vocabulary of children.

Consider illustrations, drawings, books. Drawing up stories in drawings. Reading books, fairy tales. Develop memory, thinking, conversational speech, imagination, interest and careful attitude to books, bring up accuracy, perception, development of visual and engine coordination.

Remote material: ball, colored crayons, sandy sets, shorters, steering wheel, cars, game masks, rope, worker equipment.

stroll

To monitor the sun, the wind, behind the trees, bushes, herbs, insects, earth, sand, rain, at the work of the janitor, for transport, for the guys from neighboring sites. We develop observation, speech, memory, logical thinking, the imagination of children.

Didactic games "From what fairy tale", "Find a couple", "Dorisui Item", "Edible, Inedible", "Flower Shop", "Whose Kid", "Composition Figure", "Whose house" - develop logic, thinking, speech , consolidate the names of geometric shapes, develop the ability to describe the subject, tell.

Board games - "Cubes", "Puzzles", "Mosaica", "Domino", "Lotto" - to bring up attentiveness, prerequisite.

Reading fairy tales, stories, riddling mysteries, reading flops, cleanbooks, patterings, learning counting, poems. Develop speech, memory of children.

Exercising children in throwing into the distance in the right and left hand, walking on the inclined board, follow that the children would be attentive, played together. Learn to roll the ball to each other, to improve throwing away from behind the head, fasten the ability to quickly respond to the signal, to learn to act together in the collective.

Secure the ability to follow the rules of the game in rolling games: "Shaggy dog", "Sunshine and rain", "Airplanes", "Run to me", "Chickens in the garden", "bubble", "Cats-mice", "catch me" , "Gusi-Gus", "Skate Kegel"., "Birds and dogs". Develop dexterity, courage, friendliness.

Games with sand: We develop the ability to build culberies from wet sand, build various buildings, develop the skills of playing the game.

Water games: Develop the ability to play together, fun, not splashing water, without pouring each other with water, bring up accuracy.

Free children's games on a site of choosing children. Develop the idea, imagination. We bring up independence, friendly feelings.

Removement material: ball, hourglass sets, toys for water games, watering can, sulturs, chalk, steering wheel, hoops, didactic and board games, cars, games for games, rope, work inventory.

An evening walk

Games with natural material, with sand; Pebbles, grass, small chopsticks. Construction of roads, turrets, fence; Foaming your buildings with small toys. Develop imagination, interest in natural materials.

Moving games: "My cheerful ringing ball", "bubble", "birds in nests", "Sun and rain", "Girls and a car", "Cat and mice", "train", "catch me", "Beetles" "Geese - geese", "Who will faster to toys", "Butterfly" - consolidate the rules of the game, develop speed, dexterity, interest in games, play together.

Consider illustrations, drawings, books. Drawing up stories in drawings. Reading books, fairy tales. Develop memory, thinking, conversational speech, imagination, interest in books and careful attitude, you can not tear pages, throw it on the floor, always clean up in your place.

Listening to music: "Ah, you, Songs" Russian folk song, "Bai - Bai", "Horce", "Festive", "Plane flies", bring up a musical hearing, develop perishability. Hearing the singing of birds, sounds on the street (hum of cars, tractor, rustling of leaves), develop attentiveness, the ability to listen to the sounds of nature.

Musical didactic game "What is played?", Fasten the names of musical instruments.

Exercise children in a jump in length from a place, crawling on all fours and subjects to the rail, fasten the skill of walking on a gymnastic bench, exercise in riding the ball in the goal, to promote the upset of excerpts, courage, development of a feeling of equilibrium and the chammerator.

Moving games: "Rubber", "Run to me", "train", "run to the checkbox", "My cheerful ringing ball", "bubble", "Sun and rain", "Girls and a car", "birds in nests "," Be careful "," monkey "," Bear's Bear "," Butterfly ", develop the ability to respond to a signal, attention, imagination and ability to navigate in space.

Remove material: ball, hourglass sets, shorters, chalk, steering, machines, games for games, rope, skalle.

Evening

Consider illustration, drawings, books. Drawing up stories in drawings. Reading books, fairy tales. Develop memory, thinking, speaking, imagination, interest in books and careful attitude, you can not tear pages, throw it on the floor, always clean up in your place

Moving games "From a bump on a bodie", "Take care of the subject", "Skate Kegle", "Crested chicken", "burners", "homeless hare", "Practice and cat"; - Develop the ability to navigate in space.

Horovodny games "Caparaway", "Bubble", "Top legs", "Sunny"; - Develop the ability to walk in a circle, not encountering each other.

Walking in couples around kindergarten. We develop observation, the ability to walk in pairs, the ability to see the beauty of nature around yourself.

Free games for children on the site under the guidance of the educator; We develop the ability to independently create the plot and beat him together, coordinated with comrades.

To attract children to economic logging in the group: wipe dust and pour plants in the corner of nature, wipe dust from children's furniture, wash toys, guidance in the group, game "every toy your place"; - to cultivate the desire to work, maintain cleanliness.

Removement material: ball, hourglass, slanders, chalk, steering, machines, games for games, rope.

Work with parents

Consultation: "Sport in the life of children", "Hardening children in the summer", "Caution, poisonous plants", "Children's clothes in the summer", "On the benefits of solar baths", "Hygiene children in the summer", "Road to Houses with benefit, "" Develop a speech of children. "

Thematic days for August

Day "In the country of sounds"

Reading cleanrs, patterings, develop the ability to clearly pronounce cleanrs, making emphasis on a specific syllable. The game "On the contrary," - exercise in the selection of words - Antonyms; In the selection of adjectives. "I go to kindergarten" - say this offer: Surprised, calm and joyfully. Exercise in the transfer of supply in different intonation. Develop imagination and logical thinking.

Day of soap bubbles

Mystery of soap, conversation about soap; - to acquaint children with the properties of soap and his varieties; Secure and clarify the knowledge of children about what people use soap in everyday life. Experience with soap and water, - Conclusion: Any soap is dissolved in water, it foams, forms many bubbles. Conversation on the fairy tale K. Chukovsky "Moydodyr" - to bring children to the concept that "cleanliness is a guarantee of health." Conduct the game "Bubbles burst" - to educate cultural and hygienic skills.

Clay Day and Sand

Conduct experience. 1. Take a glass with sand and neatly satisfy a little sand on a sheet of paper. Is the sand free? Easily. Now let's try to pour out clay cup. What makes it lighter - sand or clay? Sand. Therefore, they say that the sand "bulk". Clay sticks with lumps, it is impossible to pour out it so easy from the cup as sand. The first conclusion: sand - loose, in contrast to clay. 2. Take a wand and try to "plant" her in turn in the cups with sand and clay. Imagine that we plant a small tree. What makes it easier to put it? Dry clay firmly, a wand in it is difficult to put it. But in the sand wand swells the grains of sand, which is not held by each other, and therefore it is easier to stick it. We have already found out that the sand is loose. We develop speech, enrich the dictionary. Systematization of elementary knowledge about sand properties (ramp, looseness, ability to pass water, light, etc.), clay (viscosity, plasticity, inability to pass water); On the use of human sand and clay (construction, manufacture of dishes, toys). Education of the careful attitude towards objects of inanimate nature. Games with sand and modeling from clay, develop the work of children.

Tree day

Conversation about the tree. Continue to educate love for trees, careful and caring attitude towards them. Clarify with children The concept of "bark", for which it serves as a tree. Learn to learn in appearance tree, his age. Secure the name of the profession of people studying and leaving the forest, birds, animals. Declaring and expanding knowledge about what wood needs and what the trees are made from the bark. The experiment "sink - floats". Capacities with water for each child and objects (wooden, paper, from fabric and metal) are offered. Children put all items into the water and look along with Dasha, what happens to them. It turns out that paper, fabric, metal is drown, and wooden items float. The game "What a tree?" The teacher in a circle transmits the children a wooden wand, who had a wand, should call any quality or property of a tree (lung, not sinking, swims, durable, smooth, rough, burning). Formation of the presentation of children about the tree, its qualities and properties; Develop the ability to establish causal relationships between material properties and a way to use it through experimental games. Didactic game "From what tree sheet", - consolidate the names of the trees.

Fairy Tale Day

To form interest in the oral folk creativity, the desire to listen to fairy tales, consider illustrations, beat; Through the content of fairy tales, form the moral representations of children on an emotionally sensual basis. D / game "learn a fairy tale in illustration", consolidate the knowledge of children about the content and heroes of the fairy tale; give the opportunity to demonstrate your knowledge; Develop a speech of children. D / Game "Collect a picture," - to form a sample skill to assemble a whole intensifying the children's dictionary.

Day of the river

Conversation about the river, reading poems about the river, consideration of illustrations with the image of the reservoirs. Consider the knowledge of children about the river, develop speech, mental processes, memory, intensify attention, educate the love of nature, careful attitude towards the water and reservoirs of our city.

Forest day

Conversation about the forest, about his inhabitants, tell about the rules of behavior in the forest. Phonogram "Forest Noise", "bird singing". Consideration of paintings with the image of the forest. Risk a positive attitude towards nature in children; give some knowledge about forest inhabitants; Test to understand the importance of the forest in a person's life, the need to protect it is the wealth of our homeland; form logical thinking, a variety of understanding about nature; Teach children to see the beauty of the forest and rejoice at her; Educating the careful attitude towards the inhabitants of the forest and the desire to take an active part in their protection.

Field Day

Target walk in the field, conversation about cultures growing in the field. Introduce children with plants growing on the fields (cultivated plants and weeds), their features and healing properties; learn to recognize them in appearance; develop cognitive interest, the ability to argue and make appropriate conclusions from observation; develop the horizons of children, observation, attention; bring up a careful attitude to plants. Reliable respect for people growing them.

Birthday day

Tell the children that they were all born on a certain day and this day was named birthday. Ask for children to call their birthdays. We develop the memory, the speech of children. Games with balloons. Dancing children under the merry music. Horovodnaya game "Caustice". We develop the ability to create a festive situation, develop a musical rumor, a sense of rhythm, consistency of movements with words.

Day of physical culture

Conversation about sports, about the benefit of physical education, about the profession of physical consultancy, to expand the knowledge of children about sports, about his benefits of the body. Exercise classes, play movable, sedentary games, the development of the motor activity of children.

Day of medicinal plants

Chatting about medicinal plants: plantain, yarrow, oregano, St. John's wort, Rosehip, calendula. Fastening the skills to recognize and correctly call medicinal herbs, expanding knowledge about the benefits and use of medicinal plants. Talk about the rules for collecting medicinal plants, consolidating rules of behavior when collecting medicinal herbs. Suggest children to drink tea with medicinal herbs. Collection of medicinal plants for herbarium.

Mushroom Day

Riddown riddles about mushrooms, consideration of illustrations with the image of mushrooms, conversation about mushrooms, about their structure. Exercise "Mushrooms" (from chopsticks), the game "one - a lot". Secure the presentation of children about the forest and plants growing in the forest. Clarification, expansion and activation of the dictionary on "Mushrooms" (forest, mushroom, leg, hat, borovik, boletus, boletus, chanterelle, amanita, oen, raw, collect, harvest, hide, hang, poisonous, edible, fragrant, soft, smooth).

Day of creativity

Attract children to the construction of sand, modeling clay, develop creative abilities, the ability to play their buildings with the help of dolls, cars, substitute objects. The tutor supports the creative ideas of children, approves them.

Day of the city

Conversation about his hometown, his name, attractions, street names; Relieve a sense of pride to the native city, the relationship of the family to his history, the development of the mental and creative activity of children. Drawing "our city", the development of creative abilities, the imagination of children.

Tatar's Day

Consider an album with Tatar ornament, the national costume of the Tatar people. Play on the rolling games "Tubeette", "chain of words", "translator", - consolidate the previously studied words in the Tatar language, to educate interest in Tatar culture.

Day of Ogorodnik

Target Walk to the garden: conversation about vegetables growing in beds; Riddown riddles about vegetables, tell about vegetables - to develop the horizons of children, observation, attention; bring up a careful attitude towards vegetables; show the importance of the work of people engaged in growing vegetable crops. Game "Vegetable breeding" - develop the ability to recognize and call vegetables, develop the ability to navigate in space. Weeding beds from weed, bring up the hardworking of children.

Day of the Republic

Conduct a conversation about our republic, to acquaint with the flag, the coat of arms of the republic, show the portrait of the president, we instill an interest in the surrounding, cause children a sense of pride in your homeland.

The article is posted in the author's editorial board.

List of Svetlana Vladimirovna
Calendar-promising plan for educational work on the summer wellness period. June

Calendar-promising plan for educational work

on the summer and wellness period (June)

Preserving and strengthening the physical and mental health of children, taking into account their individual characteristics. Complete satisfaction of the needs of the growing organism in vacation, creative activity and movement.

Create conditions to ensure the protection of life and strengthen the health of children, prevention of morbidity and injury.

Implement a system of measures aimed at rehabilitation and physical education of children, the development of independence, initiative, curiosity and cognitive activity.

To carry out the implementation of pedagogical and sanitary education of parents on the issues of education and recovery of children in the summer.

Month, the theme of the game of children (goals, objectives, literature) Entertainment or generalizing events Working with parents

1 week "Child in the world of people"

Children Protection Day

Memorizing poems about summer;

Contest drawings on asphalt;

Work with parents

Holiday dedicated to the Day of Protection of Children "Hello, Summer" (concert of senior groups). Consultation on the topic: "Caution, it became hot!".

Consultation "How to protect a child from allergies."

Meets summer all planet

Conversation with children: "That's the summer came";

Reading: V. Tatarinov "What color summer";

Using the poem N. Surikova "Summer".

Consultation "Traveling with the baby" Goal: Enrichment of pedagogical knowledge of parents on how to make rest interesting and fascinating.

Friendship Day

Purpose: develop elementary ideas about friendly relationships.

Game - Imitation "Mood";

Fingering game "Front fingers"

Conversation "We play."

Purpose: Promoting the formation of social skills in children, to help understand what to play more interesting, continue to raise the friendliness, form a friendly relationship of the brochure "Punishment and Promotion"

Wind day

Purpose: develop to know. Interest, deliver joy.

Games with turntables, sultachiki;

Experimental games with wind;

Anxiety (definition of strength and wind direction with the help of turntables). Consultation on the topic: "hardening in summer".

Day of sandy games

Purpose: develop to know. interest.

Sand Experimental Games;

Constructing sand;

Drawing on sand;

D. and. "Sand hide and seek", "Guess what is hidden."

Music - sports entertainment "Summer, summer to us come!"

Purpose: Create a friendly atmosphere, deliver joy. Conversation: "Games in the Fresh Air".

2 weeks "learned himself - teach a friend"

Day of soap bubbles

Purpose: develop cognitive interest, use experimental elements.

Inflation of soap bubbles in different ways;

Soap bubbles show.

Conversation with parents "Child's hygiene in summer."

Day of the city

Conversation "We live in the city."

The goal is to continue to expand the knowledge of children about our city, its history; learn to compare, compare, draw conclusions; develop curiosity, speech; Relieve careful, caring attitude towards your city.

Conversation "An example of an adult in the child's upbringing."

Russia Day

Conversation with children "Russia - My Homeland";

Reading the work of I. S. Nikitina "Rus";

D / and: "Collect the chain"

Concert "Our Rodina Russia" (View Senior Groups).

The design of the photo album "Together we have fun to live." (Family photos)

3 weeks "Week of Cheerful Games and Fun"

Rainbow Day

Observation with children behind the phenomena of nature, clarify the ideas about the rainbow, thunderstorm, thunder, rain;

Reading: I. Sokolov-Mikitov "Rainbow";

Productive activity: "Raduga-arc" (Plasticine drawing);

D / and "Find the description".

Consultation on the topic "Holidays in Nature".

Day Bantica

Purpose: creating a fun, festive mood. Improving communications and methods of interaction with adults and peers in joint creative activities. Development of a sense of humor, imagination and creative abilities of preschoolers.

Game "Dress up a doll by bows";

N / and "who is forward";

Game "Balloons"

Contest of bantle costumes: "The most, most ..."

Day of beloved toys

Purpose: develop a positive attitude to toys.

Conversation "My favorite toy";

Viewing the album "People's Toy";

Photo exhibition "How we play houses";

S / R game "Toy store";

Games in corners with favorite toys.

Working with parents "Play with your children."

Day of interest

Conversation with children "Let's get acquainted";

D / and "Guess who called",

D / and "who did not?";

Horovodna Game "We went to the meadow"

Information sheet "How to make juice useful."

Children's Day Day

Purpose: Learn to use various image tools.

Pictures on sand, asphalt, paper;

Collective work "We love to draw."

"We are cheerful talents!" Delivered concert

Conversation with parents "Learn to see beautiful."

4 weeks "Provenkin Week"

Fairy Tale Day

Purpose: to educate interest in reading fairy tales, develop the speech of children, learn to distinguish fabulous animal heroes.

View Fairy Tale Stage by Elder Children;

Reading fairy tales;

View, listening to fairy tales;

Dramatization of the fairy tale (by choosing children);

D. and. "Guess the fairy tale."

Questioning of parents "Children and Book"

Consultation for parents "Family reading"

Day A. S. Pushkin

Pushkin readings;

Contest of drawings to fairy tales A. S. Pushkin;

D / and "find out the hero"

Consultation "How to tell children biography of the author"

Day of riddles

Purpose: In enormal form, intensify mental activity.

Magnifying puzzles by pictures;

D. and. "Guess what I will show," "What is missing?", "Guess the description", "what happened";

Productive activity: "Draw a guess on my riddle";

The verbal game "Boarding Sloves".

Work with parents: "Learn with children"

Book Doctor Day

Labor activity ("Knikkin Hospital" Repair of books);

Conversation about careful attitude to books;

D / and "what a book loves"

Promotion "Give the Book Children's Garden"

Foreign Language Day

Music entertainment "I won't know everything in the world"

Consultation "Book Corner House"

Publications on the topic:

Work plan for the summer health period in a preschool educational institution "Work plan for the summer health period" in a preschool educational institution The purpose of the work: preservation and strengthening of physical.

Calendar-promising work plan. Week "Victory Day" Educational activity Morning Immediate activity Evening work with parents Monday Knowledge surrounding world conversation about the city-hero.

Summer presents great opportunities to preserve and strengthen the physical and mental health of children, developing their cognitive.

Report per summer and wellness period Summer is an amazing time! The work of the kindergarten in the summer period has its own specifics, because children spend almost all day.

Perspective theme plan for educational and educational work in the second youngest group for 2015-2016 Topic Term Software Tasks Final Event "Goodbye, Summer! Hello, kindergarten! " 1 - 2 weeks of September consolidate knowledge.

PLANWork on the summer wellness period

MBDOU Krasnodar "Kindergarten №166"

Purpose: Preservation and strengthening the physical and mental health of children, taking into account their individual characteristics

Tasks:

1. Create conditions that ensure the protection of the life and health of children,

prevention of morbidity and injury.

2. Implement a system of measures aimed at rehabilitation and physical development of children, their moral education, development of curiosity and cognitive activity, the formation of cultural and hygienic and labor skills.

3. To carry out pedagogical and sanitary education of parents on the issues of education and recovery of children in the summer.

Perspective plan educational work

with children for summer

June

Days of the week

Events

Responsible

Registration of parental corners;

Reading: "World Child Day", "Our Children" N. Maidannik Rights of children in verses;

Competition drawing "Happy childhood";

Children's play "Planet Tales".

Senior teacher

Music leader

Phys. Instructor

Educators Group

(Day books - kids)

Show different types of performances

Tale dramatization

Drawing "on the pages of favorite fairy tales"

Exhibition of books "Russian folk tales"

Exhibition of children's drawings "These magic fairy tales", "We are illustrators"

P / and: "Bubble", "Catch mosquito", "Sparrow and car"

Educators Group

(Architecture day)

Viewing album and books "My City"; Illustrations with architectural and building professions

D / and: "Full house", "Find output" - a labyrinth,

Designing: "My Favorite Street", "My Home", "Playground", "Future Park"

Construction of sand

P / and: "Make Figure", "White and Black", "Paints"

S / R Game: "City builders"

Educators Group

Birthday A.S. Pushkin

Experiments with sand and water

Reading fiction

Exhibition of books A.S. Pushkin

Educators Group

(Day of your favorite game and toys)

Conversations: "My favorite toy"

"Russian folk games:

- "Wonderful bag",

- "Games with kegs"

Game corners with favorite toys

Consider the albums "People's Toy"

Toys do it yourself "- making toys

Contest drawings "My favorite toy"

P / and: "Colored cars", "Find a couple", "Kegley", "Pass - not the back"

S / R Game: "Toy store"

Educators Group

Guessing mysteries about the water world

Consider illustration

Acquaintance with the rules of behavior on water

Contest drawings "Water kingdom" - together with parents

S / R Game: "Visiting the residents of the underwater kingdom"

Educators Group

Birthday A.S. Pushkin

Viewing albums: "Animals", "Birds", "Flowers" ...

Consider / acquaintance with signs "Rules of Conduct in Nature"

Drawing: "Summer Paints", "Summer Landscape"

Experiments with sand and water

Building game "Terem for animals"

P / and: "Hares in the garden", "Fathers", "I know 5 titles ..." - with the ball "

Reading fiction

Exhibition of books A.S. Pushkin

Educators Group

(Day fairy tales)

Design of bookcores in groups.

Reading fairy tales

Consider illustrations for fairy tales

Registration of different types of theater

Modeling fairy tale characters

Listening to fairy tales in audio recordings

Writing fairy tales by children

Children's drawing contest:

"Hurry up to help paints - draw a friendly fairy tale", "The hero of the fairy tales"

Dramatic fairy tales

Scene moving games

S / R game "Library"

Educators Group

Music leader

Sports leisure "Sun, air and water - our best friends"

Conversations: "What kind of benefits bring the sun, air and water", "how to sunbathe", "can the sun, air and water harm health",

Drawing up memos: "Rules of behavior on water", "how to sunbathe"

Guessing mysteries on the topic.

Educator on fizovo.

Music leader

Educators Group

(Day good manner)

Conversations: "How and what can be pleased with loved ones",

"Who and why came up with the rules of behavior", "how you help adults",

"My good actions"

Consider the plot pictures "Good-bad"

Reading fiction: "What is good and what is bad" - V. Mayakovsky; "Two greedy bear", "Fairy Tale of a Stupid Mouse" S. Marshak, "Harmful Tips"

Playing etudes: "Say a good word to a friend", "Nazis Laskovo"

Tasks: "As you can ... (say hello, say goodbye, thank, ask, refuse, contact)

P / and: "Good words", "Who will call more polite words" - with the ball, "Pass the letter"

S / R Games: "Supermarket", "Beauty Salon"

Educators Group

Guessing riddles on the topic

S / R Game: "Dolphinarium".

Educators Group

Medical Day)

Conversations about health: "If that you have a hurt, Aibolit will help you," live vitamins "," harmful food "

Reading: "Inflammation of tricks" A. Miln, "Grafting" S. Mikhalkov, "Wonderful pills"

"Consider illustrations:" Profession Doctor "

Draw a favorite hero from the fairy tale "Aibolit" K. Chukovsky

S-R game "Hospital"

Game - Dramatic on the fairy tale "Aibolit"

P / and: "Help Aibolita to collect a medical suitcase", "Call to the aid", games with water

Educators Group

Acquaintance with the Olympic Mishka

Viewing albums on the topic

Relay: "Get to the flag", "fall into the goal", "Takey football players", "Fast riders"

Competition "Guess the sport"

Attraction "Catch the ball hat"

Skating on scooters, bike

S / R Game: "Olympiad".

Physo teacher

Educators Group

(Day

Kindergarten)

Conversations with children: "For what I love d / s",

"Who works in kindergarten"

Reading the fiction reflecting the regime moments

Making attributes for games

Registration of group emblem

Drawing "My favorite toy"

P / and "Looking for a treasure", "skinking", "Fathers", "Classics"

S / R Game: "Kindergarten"

Educators Group

(Birthday day)

Group decoration

Congratulations for birthdays

Games - Fun

Listening to your favorite children's songs

P / and: "Ship", games with balloons and soap bubbles, "Hyperships"

S / R game "Cafe" .

Educators Group

(Family day)

Consider albums "Family photos"

Conversations with children: "My family", "Resting the whole family", "Family House" - Responsibilities of family members, "What is a pedigree tree"

Guessing mysteries on the topic "Family", "Native House".

Drawing on the topic "Weekend in the family", "Portraits of family members"

D / and "Who for whom" is to consolidate the ideas about related relations in the family,

N / and: "I know 5 names" - with the ball, "Prii

di - not back "," get into goal "," geese "

S / R games »:" House "," Family "

Building games: "House in the village", "Multi-storey house"

Educators Group

Consider illustrations, Fish albums

Guessing riddles on the topic

Reading fiction: "Tale of fisherman and fish" A. Pushkin

Competition drawing "Goldfish"

D / and: "Where the fish hid", the "fourth extra", "birds, fish, beasts"

P / and: "Fish Fish", "Find your home", "Ramine hoop"

S / R Game: "Dolphinarium".

Educators Group

Days of the week

Events

Responsible

Consider illustrations, Fish albums

Guessing riddles on the topic

Reading fiction: "Tale of fisherman and fish" A. Pushkin

Competition drawing "Goldfish"

D / and: "Where the fish hid", the "fourth extra", "birds, fish, beasts"

P / and: "Fish Fish", "Find your home", "Ramine hoop"

S / R Game: "Dolphinarium".

Educators Group

(Fire safety day)

Conversations with children: "Why there is a fire",

"What can smear the fire", "What is dangerous fire" "Fire is a dangerous game",

"Fire behavior rules"

Reading: "Alarm" M. Lazarev, acquaintance with proverbs and sayings on the topic

D / and: "What is first, that then", "Certain-ka"

Exhibition of Figures "Fire Good, Fire - Angry"

Design of books: "instructive stories"

P / and: "Challenge firefighters", "sweat fire"

S / R Game: "Salvation Service"

Educators Group

Music entertainment "Summer Red"

Conversations: "Favorite time of year", "Why the summer is called red", "Summer entertainment"

Reading poems, guessing mysteries about summer

Applique "Summer Day" (tearing)

Drawing "What summer gave us"

Music leader

Educators Group

(Day traffic police)

Conversations:"Kakiolelovka needs cars",

"Light Signal",

"Why do road signs need",

"Safe behavior on the street, etc.

Playing situations on traffic rules.

Registration of the album "Rules of Road"

S / R Garage game, "On the bus"

July

Days of the week

Events

Responsible

Monday

Gaying mysteries

Solving crosswords

Reading books

Consider alphabet

Drawing up words from cubes

P / and: "Classics", "White - Black", "Dwarfs - Giant"

S / R Game: "School"

Educators Group

(Care and Love Day)

Conversation with children: "My family

Production of gifts for relatives and loved ones

Conversation "What pleases and grieves close people"

Observations for passersby on a walk

S / R and: "Family"

P / and: "Bubble", "Bunny gray is washed", "train", "catch the ball", "good words" - with the ball.

Educators Group

(Children's Writers Day)

Design of bookcores in groups.

Consider portraits of writers (K. Chukovsky, S. Marshak, S. Mikhalkov, A. Barto)

Consider illustrations for works

Drawing based on works

Literary quiz on works by K. Chukovsky

D / and: "Dorisui Hero", "Split the Hero"

S / R and: "Journey on a pirate ship", "Bookstore"

P / and: "Magic wand", "Bear in Bor", "Carousel", "Take care of the subject."

Educators Group

All-Russian Family Day)

Sports leisure "Dad Mom I am a friendly family"

Conversations: "What is a family", "What is a house"

Viewing family photos

Registration of the album "Kindergarten is a big friendly family."

Educators Group

Day of military glory of Russia)

Conversations: "Defenders of the Motherland", "Soldiers, pilots, tankers, sailors ..."

Reading fiction: "A. Mityaev "Our weapons", "Why a native army", L. Cassille "Your Defenders", S. Bajuradin "Soldat Street"

Consider albums: "Monuments of Defenders of the Fatherland"

Drawing: "Airplanes flew into the sky", "By seas - by waves"

S / R Games: "Sailors", "Pilots", "Soldiers"

P / and: "From the bumps on the hammer", "airplanes", "jumping through the stream", "runs quiet"

Educators Group

(Multi-day

plikational heroes)

View Soviet cartoons (on choosing an educator).

Conversations with children: "Who creates cartoons?"

"Who is an artist multiplier?"

Drawing your own cartoon in the plot of your favorite fairy tales.

Educators Group

(Sweet Day)

Reading fiction: "Sweet tooth's Day", N.Nosov "Dunno" - the duet of the syropychik and donut.

Conduct a fabulous tea ceremony.

Crafts and candy candy candy.

S / R game "Cafe"

Educators Group

(Bird day)

Conversation on the topic: "Birds, who are they?", "Birds and the future"

Gaggage puzzles about birds

Acquaintance with proverbs and sayings about birds

Elastic stories by children about birds

Watching birds

D / and: "Guess what kind of bird?", "Fourth extra"

Reading an Eskimo fairy tale: "Like Raven and Owl each other painted", "where dined the sparrow" S. Marshak, feed the birds A. Yashin, "Sinitsa" E. Ilyin,

P / and: "Birds in nests", "birds and chicks", "crows and nests"

S / R Game: "Zoo"

Educators Group

(Humor and laughter day)

Competition for the funny figure

Reading Story N.Nosov, K. Chukovsky

Games with air and soap balls

Reading non-exaggered "All the opposite" of Kruzhkov

Show focus

Games: "Who is funnier to come up with the name",

"Find the artist's mistakes", "fantasies", "yes - no", "Tsarevna - Nesmeyana"

S / R Game: "Circus"

P / and: "Find where hidden", games with balloons, "get the ring", "paints"

Educators Group

Conversations about flowering plants

Reading J. Sand "What Flowers say"

Consider illustration

Decoration of the album "My favorite flower" - drawings of children

N / and "gardener", "find your own color", "such a flower run to me"

D / and: "Collect a bouquet", "Flower shop"

Production of paper flowers (way origami)

Imprette "Basanes of Plants"

Excursion to the flower garden

Caring for flowers on flowerbed

S / R game "Flower Store"

Educators Group

On the pages of favorite cartoons:

"Plasticine Crow",

"Faith and Anfisa", "The investigation leads kolobki"

Visiting a favorite transfer "Good night, kids"

Drawings of favorite heroes

Consider illustration and reading fiction on cartoon scenarios

Hearing audio recordings songs from cartoons

S / r Game: "In the movies"

Scene moving games

Educators Group

Days of the week

Events

Responsible

(Day fairy tales)

Reading Russian folk fairy tales

Tale drawing

Gaying mysteries

Exhibition of drawings made jointly with the parents of "Russian heroes".

Educators Group

Acquaintance of children with chess

Applique from paper "Chessboard"

Imprette "Chess Figures"

Games: "Name Figure", "Determine the figure to the touch", "Find a figure among others", "checkers", "Chess"

P / and: "Classics", "Hippopotics", "You go quiet - then you will be", "Black and white"

S / R Game: "School"

Educators Group

(Birthday day)

Congratulations for birthdays

Production of gifts for birthday women

P / and: "Caparage", "I know 5 names" - with the ball, "classics"

Games: "Snowball", "Hello, IT I", "Gardener"

D / and: "Multicolored water"

Experiments: "I blow, blow, inflated" - a glass with water, a stool for a cocktail, a vase with water, a twig.; "Soap bubbles" - plate, soap solution, tube

Educators Group

Sports holiday "Day Neptune"

Gaying of marine mysteries

Decoration of album "Sea fabulous heroes"

Drawing "Marine Inhabitants"

Physo teacher

Educators Group

Monday

Game - Travel "For the bottom of the ocean"

Conversation "Sailors"

Consider the Album "Defenders of Motherland"

Reading and memorizing poems about sailors

Improke "Boat"

Drawing "By seas, by waves"

Games with building material and sand "Build a ship"

P / and: "Save the ball", "get a ring", "Find where hidden", "Take care of the subject"

S / R Game: "Sailors"

Educators Group

(Summer Sunstream Holiday)

Conversation "Tradition to celebration of the holiday" Day of Ivan Kupala. "

Folk tips.

Drawing on the topic of the holiday.

Educators Group

(Health Day)

Conversations: "Vitamins I love - to be healthy I want",

"Safety lessons",

"Talk about health, clean"

"Moidodar friends"

Consider illustrations, photos, paintings on health.

Reading fiction: V. Lebedev-Kumach "Stay!", S. Marshak "Dremot and Zewnota", S. Mikhalkov "About a girl who is badly Kushal", E. Uspensky "Children who are poorly eaten in kindergarten", and . Barto "Walk", S. Mikhalkov "Walk", S. Mikhalkov "Village", V. Sevennin "is prohibited - permitted!"

Exhibition of children's drawings on health.

Contest drawings "Journey to the country of health"

P / and: "Do, like me," "School of the ball", "Fullies in a circle" ...

S / R Games: "Polyclinic", "Pharmacy" ...

Educators Group

Games - Experimentation:

"Clear water",

"Pure water",

"Wet sleeves and towel",

"What form soap",

"Making soap bubbles",

"Mistress Toothbrush",

"Journey to the country of brushes",

"Journey to the city of personal hygiene items"

Educators Group

(Day of riddles)

Conversations about Russian folklore

Exhibition of books with proverbs and sayings and riddles.

Riddles about natural phenomena.

Creative tasks (by the age of children).

Games: "Guessing" with tied eyes guess that you get from the bucket (medium sized objects).

Educators Group

(The kingdom of land)

Conversations "What surrounds us?"

Drawing on the topic

N / and: "hare and bunny",

"Hedgehog and hare",

"Edible - Inedible"

Educators Group

August

Days of the week

Events

Responsible

(Animal day)

Conversations: "Wild and Pets",

Calling postcards, illustrations, albums

Drawing "non-existent animal", Doring

D / and: "Who lives where" whose kids "," who screams "," find a couple "," who hid "

P / and: "Bear's bear", "Wolf and hares", "homeless hare", "Bunny gray is washed"

S / R Game: "Veterinary Hospital"

Educators Group

(Ilyin Day)

Conversation "Tradition to celebration of the holiday" Ilyin Day ".

Signs of the holiday.

Folk tips.

Drawing on the topic of the holiday.

Horics, singing of folklore and patriotic songs.

P / and: "Rain".

Educators Group

(Day insects)

Conversations about insects

Reading fiction: V. Bianki "As an ant home in a hurry", K. Chukovsky "Fly - Costoha", A. Pushkin "Tale of Tsar Saltan", "Conversation with a bee" M. Boroditskaya

Drawing "Butterflies in the meadow"

D / and: "Collect the flower", "Find the mistakes of the artist", "Transformation of the Caterpillars"

Reincarnation game "If you were a butterfly"

P / and: "Bear and Bees", "Day and Night", "Catch Komara", "Where do you live"

Insect observations on a walk

S / R Game: "At the cottage"

Educators Group

(Ogorodnik Day)

Viewing Encyclopedia

Selection of illustrations, postcards on the topic

Reading fiction, guessing mysteries

Registration of the newspaper "Amazing Vegetables"

D / and: "Find the description", "Puzzles", "Cutting pictures", "Domino", "Wonderful bag", "Cups - Forers"

P / and: "Edible - Inedible", "Find a couple", "Ozerechik"

S / R Games: "Vegetable store", "Family"

Educators Group

(Day of the native land)

Conversations: "The region in which we live", "what monuments are told", "People who glorified our land"

Reading fiction: V. Stepanov. "What are we called the birthplace"

Conversation about the natural riches of the native land

Reading and worrying poems about the native land

Consider books, albums with illustrations about the sights of the city of Yaroslavl, Native Edge

Listening to Mari songs, melodies

Gaying the Mari mysteries

D / I :: "Associations - City"., "What is where is" (schemes, cards).

S / R Games: "Railway", "Hospital"

Drawing "Our Street"

Educators Group

Days of the week

Events

Responsible

(Gracious day)

With the viewing of plot pictures from the series "Where did the bread come from

Illustrations with the image of machines and devices used to grow cereals

Reading proverbs and sayings about bread

Games: "Guess the taste" - determine wheat or rye bread, "who will call more dishes", "What a porridge boiled", "Guess to the touch" (cereals), "Name profession"

Theater on the flannelhemph "Kolobok"

Children's drawing contest "Magic transformations"

P / and: "Find, where hidden", "Edible - Inedible"

S / R Games: "Bakery", "Supermarket"

Educators Group

Conversation "Athletes"

Consider books, albums about sports

Reading: "I Rasta" A. Barto,

"Moydodyr" to Chukovsky,

"About Mimozu" S.Mikhalkov

Competition of the family newspaper "Dad, Mom, I am a sports family"

Registration of the photo album "Active leisure of the family"

Drawing "Sports Group Emblem"

P / and: "We are funny guys", "fall into the goal", "Sali Kegell", "Who is faster before the checkbox"

Educators Group

(Art day)

Exhibitions of Art Fine Arts: Decorative and Applied Arts, Sculpture.

Summer viewing

Gaming exercise "Composition", "Make up Still Life"

Competition "Best Chrant

Horovoys

Drawing "Warm Sunny Day"

P / and "Sea is worried", "Solar bunnies", "Dwarfs - Giant", "Find checkbox"

S / R games: "Museum"

Educators Group

(Cosmos Day)

Conversation about the cosmonaut Y. Gagarine,

"What animals were in space flight"

Gaying of cosmic mysteries

Solving cosmic crosswords

D / and: "Build a rocket",

Drawing "Space Aliens"

Contest Figure "Spaceship of the Future" - together with parents

P / and: "Collect cosmic garbage", "bar of obstacles"

S / R Game: "Cosmonauts"

Physo teacher

(Young trafficking day)

Wet - handkerchief, newspaper, bowl with water (Wet Wet herself and can wet items)

Transparent - opaque - paper, bowl with water. Bath with water, toys.

Magic transformations - a bank with water, a spoon (when a spoon near the front wall, it looks like usual, and when at the back wall and look at it through a thick layer of water, then it becomes big and round ...)

Air and water - plastic bottle of 0.5 l, water tank

Drawing with unconventional ways - manifestation of previously applied candles

P / and: "Find your color", "hide and seek", "Find checkbox"

S / R games ":" Hike "

Educators Group

(Honey saved)

Conversation: "Traditions to celebrate the Honey Savior holiday.

Signs of the holiday.

Folk tips.

Drawing on the topic of the holiday.

Horics, singing of folklore and patriotic songs.

Reading proverbs, sayings, choral songs and mysteries: "Machyek with honey - mustache", "Black Mac, yes Boyar eat," "Rad Yakov, that Poppy Pie", "Pominous Mac, do not proceed and so", " Tychinka town, there is seven hundred people of the governor. "

P / and: "Bee".

Educators Group

(Traveler day)

Conversations: "What I liked the most in the journey"

Reading: "Snow Queen" G.Kh. Andersen, "Flower-seven-degree" V. Kataev, "Dr. Aibolit" K. Chukovsky, "Pro Penguins" of Snegrev

The design of the photo album "Favorite places of rest of my family"

P / and: "Find the treasure" - with a support on the map, "homeless hare", "Sparobushki and car"

D / and: "Geographical Couples", "Live Encyclopedia"

Exhibition "Travel to the Future" - the transport of the future "together with parents

Educators Group

Physo teacher

(Bread day)

Acquaintance with cereal crops

Conversations: "Where did the bun come from"

Reading and learning poems, proverbs, sayings, artistic works about bread

Viewing the album "Journey spikes"

Drawing: "Bread - the owner of the house", "Take care of bread"

Dramatic tales "Kolobok"

Salt dough model

P / and: "Mice in Storeroom", "Find a couple", "Caustice"

Educators Group

(Fire safety day)

Games: "Fire-hazardous items", "What is necessary fire"

Gaying mysteries

Conversations "Rules of Conduct for Fire"

Consider the album "People of the Heroic Profession"

Reading and discussing art works

Viewing posters, illustrations

Competition drawing "Match children not toys"

D / and: "It is possible - you can not", "Items - sources of fire", "Homemade helpers", "Who needs you", "I will start, and you are finished"

P / and: "Fathers", "Hyperships", "Find the subject", "from the bodies on the hammery", "runs quiet"

S / R games: "brave firefighters"

Educators Group

(Apple CAC)

Conversation: "Traditions of celebration of the holiday" Apple Savior ".

Signs of the holiday.

Folk tips.

Drawing on the topic of the holiday.

Horics, singing of folklore and patriotic songs.

Reading proverbs, sayings, choral songs and mysteries on the topic.

Viewing the album "Russia - My Motherland", reading poems about the native region, about the world

Reading: R.N.S. "Sadko", "Ilya Muromets and Nightingale - Robber",

Exhibition of works of folk craftsmen

Conversations: "Flag of Russia", "Color Symbols of Flag"

Russian folk games

Educators Group

(Drug Plants Day)

Conversations: "What is medicinal plants"; "Where and how medicinal plants use"; "The place of growing medicinal plants";

View books, albums, encyclopedias about medicinal plants

Collection of herbarium medicinal plants.

Together with the parents, the manufacture of mini albums "Medicine in our house" - riddles, poems, stories of their own essay.

D / and: "What would happen if disappeared ...", "what plant did not become", "" words "," what is too much "

P / and: "1-2-3 - to the running plant", "Find a couple"

S / R Games: "Pharmacy"

Educators Group

(Sun day)

Playing on a walk: "Pathfinder"

D / and: "blots", "lay out the sun"

Drawing Sun - unconventional ways

Sun watching on a walk

P / and: "Sun and rain", "Solar bunnies", "Find your color", "Day - Night"

Educators Group

(District day)

Reading poems about his hometown

Registration of folder-mobile "Love and know your edge"

Design drawing on asphalt

D / I :: "Dorisui Hero", "Multicolored World"

Educational games: "My address", "how much in the house floor", "say differently", "I am in the city I go", "collect the whole of parts", "Here is my street, here is my home", "where that is".

P / and: "Games with balloons", "Carousel", "Colored cars"

S / R Games: "Library", "City Excursion"

Educators Group

Music - sports holiday "Goodbye, Summer"

Conversations "What you remember the summer"

Collective Applique "Decorate Polyana Flowers" (using different material: Napkins, paper, leather, chips from color pencils ...)

The design of the album "How I spent the summer" - together with parents

Music leader

Physo teacher

Educators Group

(Birthday day)

Reading poems dedicated to birthdays

Solving crosswords

Competition Figure "Fantastic Animal"

"The best wish"

Magnifying mysteries

Production of gifts for birthday women

Congratulations birthdaynikov

Performing a song about the birthday

Horovodov

S / R Game: "Cafe"

Educators Group

Days of the week

Events

Responsible

Sports leisure time "Looking for a treasure"

D / and: "Maze", wallpaper - printed games with a cube and chips

Reading: "This is what scattered" S. Marshak, "Fireproof" Andersen

Making crafts for treasure.

Physo teacher

Educators Group

Music entertainment "Traveling to Color Country"

Guessing mysteries about colors

Card view, illustrations

Drawing "Flower Polyana"

Registration of the folder "What flower should be entered in the Red Book"

Educators Group